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利用OpenGL实现复杂机构的运动仿真 被引量:4

Using OpenGL to Realize Moving Simulation of Complex Machine
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摘要 该文介绍如何利用OpenGL实现复杂机构的运动仿真的技术。为解决在OpenGL环境中建立复杂三维物体模型的困难 ,开发了OpenGL与AutoCAD的图形应用程序。首先利用AutoCAD2 0 0 0 ,创建复杂形体的实体模型 ,将之保存为 .3ds形式的文件 ,接口程序调用 .3ds文件中的模型顶点数据和材质信息 ;然后调用OpenGL函数完成建模工作 。 The technology of complex m achine's moving simulation with OpenGL is introduced. In order to overcome the difficulty of establishing 3D model in OpenGL, a graphic developing program is d eveloped with OpenGL and AutoCAD. First, an entity model with complicated shape is established by using AutoCAD2000 and saved as *.3ds file. The interface p rogram call the point data of the model and the material of the model informatio n in the *.3ds file. The OpenGL function is then called to finish the mode l establishing work and to realize moving simulation of complex machine.
作者 吴粉祥
出处 《南京理工大学学报》 EI CAS CSCD 北大核心 2003年第4期341-344,共4页 Journal of Nanjing University of Science and Technology
关键词 运动仿真 实体建模 OPENGL moving simulation,entity modeling,OpenGL
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参考文献5

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同被引文献19

  • 1杨春华,黄朝志.基于OpenGL的机器人数控作业的仿真[J].微计算机信息,2004,20(5):120-121. 被引量:5
  • 2王恒,宁汝新,张旭,王铁.利用MFC二次开发Pro/E[J].计算机辅助设计与图形学学报,2004,16(6):869-872. 被引量:45
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