摘要
MPEG -4提出的基于对象的编码格式 ,将人脸作为一个特殊的对象 ,为人脸建模和动画研究奠定了基础。本文通过对MPEG -4人脸动画标准的分析 ,提出基于MPEG -4人脸动画系统的设计思想和需解决的关键问题。
Being the first object-based multimedia compression standard in the world,MPEG-4 regards hominine face as an special object and defines facial animation tools,they have become the base of the facial animation model study.The design idea of MPEG-4 based facial animation was put forward and the key problem that we must solve was present through analyzing MPEG-4 facial animation techniques in this paper.
出处
《计算机应用与软件》
CSCD
北大核心
2003年第9期61-62,82,共3页
Computer Applications and Software