摘要
基于对OpenGL以及STL的研究,提出了使用几何形体模型数据实现真实感图形显示的总体思路,并给出了基于OpenGL的STL格式实体的真实感显示的具体方法及实现步骤,依此设计生成了一个相应的显示工具,其显示效果好,渲染速度快且操作简单、灵活.
Based on the research on OpenGL and STL, this paper introduces a thought that realizes the image with sense of reality using the geometric body model's data, and presents a method and approach to display 3D objects with STLformat realistically by using the OpenGL. Correspondingly, a tool based on this method is designed and implemented. It's advantages are good displaying effects, fast exaggeration speed, and easy and flexible operation.
出处
《沈阳工业学院学报》
2003年第3期30-32,共3页
Journal of Shenyang Institute of Technology