摘要
图形系统是组态软件一个重要的组成部分,它也是人机交互的主要设计工具。文章详细地介绍了图形系统的设计模式并且描述了主要类的设计,着重阐述了图形系统中的图形对象的管理、绘制、存储和显示等问题的处理方式。
Graphical system is one of the important parts of configurable software, and it is also the main interactive design tool. This paper introduces the design pattern, and describes the design of core graphical classes. It also illustrates the methods of management, drawing, storage and display in graphical system in detail.
出处
《企业技术开发》
2004年第1期7-9,共3页
Technological Development of Enterprise