摘要
从信息流转的角度出发,研究了作战指挥流程的主要环节,分析出影响信息流程运行的关键因素;运用系统动力学理论与建模方法,基于信息时代战斗模型(IACM)构建出体系对抗下的指挥信息流程SD模型;通过实验,对模型的感知环节主要因素进行仿真和统计分析,发现了双方作战力量之间存在一定的线性反比关系,并验证了利用增加感知节点数量与信息速率来提升作战能力是切实有效的途径,其结论可以为指挥信息流程优化提供一定的依据。该模型贴近实际作战动态建模的要求,能够为作战指挥信息流程建模提供有益借鉴。
The major aspects of operational command processes were investigated and the key factors that influenced the operation process were analyzed. The confront model of command information process was constructed based on Information Age Combat Model(IACM) by the system dynamics theory and modeling methods. Through the experiment, major factors of perceptual element in the model were simulated and statistically analyzed. An inverse linear relationship of attack forces in both sides was found to be existed. These were verified by the experiment and combat capacity could be improved by increasing the number of perception nodes and rate of information collection and processing. The model provided a basis for optimizing command information process. The model put forward an improvement about information age combat model by taking advantage of system dynamics, which brings the model much closer to the requirements of actual combat modeling and provides new ideas and reference for command information process modeling.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2015年第7期1591-1600,共10页
Journal of System Simulation
基金
全军军事类研究生课题(2012JY002-256)