摘要
动画场景的空间结构是设计动画场景的基础,一切的物质造型表现都要建立在空间结构上,而场景空间的表现又离不开透视的形式与方法。透视就是将三维立体空间的物体表现在二维平面空间内,并能够展现出物体的立体感,现代动画影片会更多地模仿电影的空间感、镜头感,以达到生动逼真的镜头效果。透视也被认为是动画片的生命线,在从剧本到影片的转变过程中,每一幅镜头画面的表现都离不开透视,随着动画场景中透视的不断变化,产生感人、振奋的动画剧情。因此,利用透视营造动画影片的场景空间对于整部动画片的创作起着至关重要的作用。
Spatial structure is essential in the designing of animation scenes because of its foundation in creating different kinds of material models. Perspective,the main component of scene space,is the projection of three-dimensional space objects onto two-dimensional plane space,through which a new stereoscopic sense can be created. Modern animation films imitate movies to achieve the vivid and realistic lens effect. As a cartoon lifeline,perspective goes along the process of transition from script to film,through which moving and exciting animation can be created with the help of constant changing of perspective in animation scenes.
出处
《江苏师范大学学报(哲学社会科学版)》
北大核心
2014年第S1期94-96,共3页
Journal of Jiangsu Normal University:Philosophy and Social Sciences Edition
关键词
动画场景
空间
透视方法
animation scenes
space
Perspective methods