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可减少模型简化误差的边折叠简化算法及应用 被引量:2

A New Algorithm for Mesh Simplification Based on the Importance of the Vertex
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摘要 基于三角形网格边折叠简化思想,提出一种基于边顶点重要度简化算法,简化算法能有效保持模型局部特征,减小简化模型和原始模型之间的误差;采用一种改进的三角形网格数据结构,利用二叉树对顶点重要度进行快速排序并记录三角形合并关系,得到所需分辨率下的近似网格模型。数据结构具有层次清楚、操作简单、可扩充性等特点,能有效支持多分辨率简化与快速可视化。 We propose a mesh simplification algorithm based on the importance of the vertex of edge. This algorithm can measure geometric error for surface features. We adopt a kind of data structure-an array structure. During the processing of the mesh simplification, a binary tree is adopted to achieve quick sort.Test demonstrates that this algorithm is simple and efficient; the simplification models have smaller geometric errors than previous works.
作者 王健 何明一
出处 《计算机科学》 CSCD 北大核心 2004年第1期142-144,共3页 Computer Science
基金 国家自然科学基金(编号60172040) 国家863计划(编号2001AA131022)
关键词 三角形网格 边折叠简化算法 数据结构 二叉树 分辨率 拓扑结构 顶点重要度 Mesh simplification,Edge collapse,Importance,Subdivision,LODdevel of detail)
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参考文献8

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同被引文献18

  • 1李帅,王莉莉,郝爱民.基于视觉特征度量的模型简化算法[J].系统仿真学报,2006,18(z1):260-262. 被引量:4
  • 2李蔚清,洪云轩,吴慧中.一种基于特征的实时LOD模型生成算法[J].系统仿真学报,2005,17(2):429-431. 被引量:6
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