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并行多边形绘制技术综述 被引量:18

A Survey on Parallel Polygon Rendering
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摘要 多边形绘制是应用最为广泛的计算机图形绘制方法 并行技术在提高多边形绘制系统的性能方面起着重要的作用 并行多边形绘制技术的基础是算法内在的可并行性 ,按并行流水线的组织方式可分为全图像深度合成、前分布拼接合成和中分布拼接合成三种 ,负载平衡和图像合成是影响多边形绘制系统性能的关键问题 并行多边形绘制系统的实现方式包括专用图形硬件实现、并行机实现和集群机实现 结合作者的工作 。 By the way multiple rendering pipelines are organized, parallel polygon rendering systems can be classified as whole image depth composition, put together first sorting and put together middle sorting Load balancing and image composition are focuses of research Real systems can be based on hardware, parallel computers or clusters This paper is a survey of parallel polygon rendering with many real examples and author's research
出处 《计算机辅助设计与图形学学报》 EI CSCD 北大核心 2003年第6期637-642,共6页 Journal of Computer-Aided Design & Computer Graphics
基金 国家自然科学基金重点项目 ( 60 0 3 3 0 10 ) 国家创新群体科学基金( 60 0 2 12 0 1) 国家重点基础研究发展计划 ( 2 0 0 2CB3 12 10 0 )资助
关键词 多边形绘制 计算机图形绘制 可并行性 全图像深度合成 前分布拼接合成 中分布拼接合成 polygon rendering parallel rendering depth composition middle sorting first sorting
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参考文献29

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二级参考文献1

  • 1杨建.AnyGL:一个大规模混合分布图形系统[博士学位论文].杭州:浙江大学,2002..

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