摘要
介绍了在UG设计平台下通过建立种子文件或配置UG的两个重要环境文件的方法 ,以实现用户化环境的配置 ,并对这两种方法作了比较和分析 ;结合实例 ,描述了在UG三维设计环境中创建符合国标的二维工程环境及图框的步骤。
In order to realize the configuring of customizing environment in UG worktable, it introduces the approach to create the source data file or configure the two environment files. These files are compared and analyzed. As an example, it shows the process of creating engineering drawing environment and blocks in UG.