摘要
该文论述了战损模拟中的装备建模技术基本原理 ,阐明了装备—→基本单元模型—→基本元素模型—→几何元素模型这样一种采用树状结构搭建的装备模型。以装备几何数据三维可视化为核心 ,对装备建模系统进行了总体规划 ,并基于OpenGL开发了相应的几何数据三维可视化系统 ,利用该系统 ,可有效地提高装备建模的质量与效率。
The armament modeling for battlefield damage simulation is discussed, and the armament model is designed according to a tree structure which is constituted by basic item model, basic element model, and geometry element model. Based on geometry data visualization, the armament modeling system is designed synthetically, and the three dimensions visual software for geometry data is designed, which improves quality and efficiency for simulation greatly.
出处
《计算机仿真》
CSCD
2004年第1期26-28,共3页
Computer Simulation