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水墨画仿真中画笔的行为实现 被引量:11

The Realization of Brush in the Simulation of Chinese Ink Wash Drawing
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摘要 对中国水墨画进行仿真研究是计算机艺术领域的一个具有挑战性的课题。本文基于对水墨画感性艺术效果图形的分析 ,建立起画笔模型 ,并对其进行数字化、标准化处理。通过初始化不同画笔的数据结构 ,使用户通过鼠标、键盘、电子画笔等输入设备 ,生成交互式的、可控制的、结构化的水墨典型艺术效果。试验结果表明 。 One of the most challenging work in computer art research field is to studies of the simulation of Chinese ink wash drawing. On the basis of the graphical analysis to the sensible art effects of ink wash drawing, this paper extracts the typical artistic effects which can represent the characters of Chinese ink wash drawing. Then we set up a brush model, and digitize and standardize it. In order to produce the interactive controllable and structured ink wash drawing effects with simple input instrument shcu as the mouse、 keyboard and electronic pen, we initialize different data structure of brush to simulate different brushworks. In order to realize the daedal effects of the real brush, we change the state of the brush continually during the course of drawing. In this paper, more attention is focused on the simulation of special effects such as side edge of brush, and finally we realize a fine interactive system. The experiment results indicate that this algorithm simulates the Chinese ink wash brush successfully.
出处 《中国图象图形学报(A辑)》 CSCD 北大核心 2004年第2期184-189,共6页 Journal of Image and Graphics
基金 国家自然科学基金 ( 60 0 73 0 48)
关键词 画笔模型 水墨艺术效果 BRESENHAM算法 仿真 brush model, ink wash drawing effects, beshenham algorithm
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参考文献3

  • 1焦景山.中国水墨画效果的图形仿真[A]..见:数字化艺术论坛[C].杭州,2002.190-204.
  • 2Steve Strassmann. Hairy Brushes [A]. In: Proceedings of SIGGRAPH, 1186[C] ,Dallas ,Texas ,USA, 1986:225-232.
  • 3周长发.精通Visual C++图象编程[M].北京:电子工业出版社,2000..

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