摘要
当下很多青少年都会通过手机、电脑、游戏机等平台接触到电子游戏,而其中的不少游戏存在暴力内容,这对青少年的心理健康发展是一个潜在的负性影响因素。为探究家庭亲密度和适应性在青少年暴力电子游戏接触程度与攻击性的关系的潜在影响机制,本研究以195名12~16岁的中学生为研究对象,通过《暴力电子游戏接触问卷》、《Buss和Perry攻击问卷》和《家庭亲密度和适应问卷》测量了暴力电子游戏接触程度、攻击性以及家庭亲密度和适应性。结果发现:随着暴力电子游戏接触程度的增长,攻击性的各个维度得分也随之提升;暴力电子游戏的接触程度会通过家庭亲密度和适应性的中介作用再影响到攻击性。教师和家长应在直接管控学生玩暴力电子游戏的时长的同时,也可以促进和改善学生的家庭关系,以减少暴力电子游戏对于其的不良影响。
At present, many teenagers are exposed to video games through mobile phones, computers, playstations and other platforms. Among those video games, many of them have violent content, which is a potential negative factor for the mental health development of adolescents. In order to explore the potential mechanism of family cohesion and adaptability between exposure to violent video games and aggression of in adolescents, the current study recruited 195 middle school students aged 12~16, and measured violent video game exposure, aggression, and family cohesion and adaptability through the Violent Video Game Contact Questionnaire, the Buss and Perry Aggression Questionnaire, and the Family Cohesion and Adaptation Questionnaire. The results showed that with the increase of exposure to violent video games, all the sub-dimensions of aggression also increased. It was also found that exposure to violent video games influenced aggression through the mediating roles of both family cohesion and adaptability. It was suggested that teachers as well as parents should not only strengthen the management of students’ time spent on violent video games, but also help improve their family relationships, to consequently reduce the negative impact of violent video games.
出处
《心理学进展》
2023年第1期305-313,共9页
Advances in Psychology