摘要
本文通过定量研究方法,探讨了乙女类电子游戏对大学生玩家群体对于理想婚恋观的形塑影响。主要是利用问卷调查的研究方法,在培养理论的基础上研究调查了游戏频率、玩家对女性角色的认同程度、玩家与男性角色的拟社会关系程度和大学生对理想恋爱关系的支持程度之间的关系。研究发现:乙女游戏使用频率的增加会加深玩家与男性游戏角色间的拟社会关系;对女性角色的认同和对男性虚拟人物的拟社会关系程度越大的学生对理想恋爱关系的支持程度就越积极。
Based on the quantitative research method, this study tries to explore the role of Otome video games in constructing university student gamers’ view of ideal marriage and love. This paper utilizes the questionnaire survey method to investigate the relationship among the frequency of playing the game, the degree of female gamers’ identification with their played game roles, the degree of parasocial relationships with virtual male roles, and college students’ support for ideal romantic relationships on the basis of cultivation theory. The use of Otome video games deepens female gamers’ parasocial relationships with virtual male roles;female gamers’ identification with their played game roles, and parasocial relationships ultimately raise their idealized expectations for intimacy relationship.
出处
《心理学进展》
2024年第5期650-664,共15页
Advances in Psychology