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基于CiteSpace的小学游戏化学习可视化分析

Visualization Analysis of Primary School Gamified Learning Based on CiteSpace
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摘要 进入本世纪以来游戏化学习逐渐成为小学生学习的主要方式之一。小学游戏化学习研究也成为了基础教育研究当中的热点问题,为了能更好更全面了解当前国内小学游戏化学习的现状、热点和未来发展趋势,利用CiteSpace软件对中国知网CNKI上小学游戏化学习研究相关的472篇文献进行了发文量趋势分析、关键词共现分析、关键词聚类分析、及作者共现分析等分析。 Since the beginning of this century, gamified learning has gradually become one of the main ways for primary school students to learn. The research on primary school gamified learning has also become a hot topic in basic education research. In order to better and comprehensively understand the current situation, hotspots, and future development trends of primary school gamified learning in China, CiteSpace software was used to analyze the publication volume trend, keyword co-occurrence analysis, keyword clustering analysis, and author co-occurrence analysis of 472 articles related to the research on primary school gamified learning on CNKI.
作者 黄戬 韦海梅
出处 《社会科学前沿》 2023年第8期4240-4245,共6页 Advances in Social Sciences
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