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基于创客理念的小学开源硬件编程学习探究——以“青蛙创客”社团编程课为例

Exploring the Learning of Open Source Hardware Programming in Primary Schools Based on the Concept of Creativity—Taking the Programming Class of “Frog Creator” Club as an Example
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摘要 信息科技核心素养是每一位新时代公民应具备的基本能力,创客理念下的项目式编程学习成为当代培养学生素养的一种新形势。本文旨在探索“双减”背景下,开展电脑设计社团人工智能编程课的有效学习策略。基于创客理念,以“智能坐姿提醒器”项目为例,提出“青蛙创客”编程学习活动实践策略:将创客理念引入学习活动、基于真实情境开展探究、多方位评价促进素养的培养、家校合作提升学习效果。 Information technology core literacy is the basic ability that every citizen of the new era should have, and the project-based programming learning under the concept of creativity has become a new situation for cultivating students’ literacy in contemporary times. The purpose of this paper is to explore the effective learning strategies of the artificial intelligence programming class of computer design club under the background of “double reduction”. Based on the concept of creativity, taking the project of “Intelligent Sitting Reminder” as an example, we put forward the practical strategies of “Frog Creator” programming learning activities: introducing the concept of creativity into the learning activities, carrying out investigations based on real-life situations, promoting the cultivation of literacy through multi-faceted evaluation, and cooperating with home and school to enhance the learning effect.
作者 陈婷 赵林创
出处 《创新教育研究》 2024年第6期366-374,共9页 Creative Education Studies
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