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MOBA类网络游戏画面的作品属性研究

Research on the Work Nature of MOBA Online Game Pictures
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摘要 2019年9月,广州互联网法院对王者荣耀短视频侵权案作出了判决。相比于四年前著名的“斗鱼案”,这是国内第一次将《王者荣耀》此种MOBA类网络游戏画面认定为类电作品,对今后实务中的认定有一定指引作用。虽然关于网络游戏画面的作品属性已有众多讨论,但对于玩家操作占据重要地位的MOBA类游戏,其画面与类电作品的契合性及画面作者的争论,包括广州互联网法院的判决在内,都没有给予很好的回应。对MOBA类网络游戏画面单独进行作品属性研究,有助于弥补当前学界研究的缺漏,以便未来更好地服务游戏产业的发展。 In September 2019, the GuangzhouInternet Court made a judgment on the short video infringement case of Honor ofKings. Compared with the famous “DouYu case” four years ago, this is the firsttime that MOBA Pictures such as “Honor of Kings” have been recognized assimilar video works in China, which will provide certain guidance for futurerecognition in practice. Although there have been many discussions about thenature of the online game pictures, for MOBA games in which player manipulationplays an important role, there is no good response, including the judgment ofthe Guangzhou Internet Court, to the debate on the compatibility between thepictures and the film production, and the debate on the authors of thepictures. A separate study on the nature of the MOBA online game pictures willhelp make up for the lack of current academic research, so as to better servethe development of the game industry in the future.
作者 任芳奇
机构地区 华东政法大学
出处 《争议解决》 2021年第2期59-65,共7页 Dispute Settlement
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