期刊文献+

适合可穿戴设备的图形处理器发展现状和发展趋势

State of the Art and Development of Wearable Computer Graphics Processing Unit
下载PDF
导出
摘要 新兴的可穿戴设备蕴藏着巨大的潜在应用价值,采用GPU渲染的交互性强的人机界面是众多可穿戴应用的核心支撑技术。本文主要介绍了适合可穿戴设备的GPU的发展现状,分析目前适合可穿戴设备的GPU发展中存在的问题和发展趋势,并给出适合可穿戴设备的GPU实现关键技术。 Emerging wearable computer has tremendous potential applications, and the use of GPU rendering rich, intuitive and highly interactive human-machine interface is the core technology for many wearable applications. This survey of wearable graphics processor describes the current state of research and development in the field, analyzes the trend of GPU for wearable device, and gives key technologies of GPU implementations for wearable computer.
作者 焦继业 李涛 杜慧敏 韩俊刚 Jiye Jiao;Tao Li;Huimin Du;Jungang Han(School of Computer Science, Xi’an University of Posts and Telecommunications, Xi’an Shaanxi;School of Electronic Engineering, Xi’an University of Posts and Telecommunications, Xi’an Shaanxi)
出处 《电路与系统》 2015年第3期47-54,共8页 Open Journal of Circuits and Systems
基金 国家自然基金重点项目(No. 61136002)。
关键词 图形处理器 可穿戴设备 小面积 低功耗 数据安全 GPU Wearable Computer Low Area Low Power Data Secure
  • 相关文献

参考文献4

二级参考文献88

  • 1吴恩华,柳有权.基于图形处理器(GPU)的通用计算[J].计算机辅助设计与图形学学报,2004,16(5):601-612. 被引量:226
  • 2Fuchs H, Johnson B W. An expandable muhiprocessor architecture for video graphics [C] //Proceedings of the 6th Annual Symposium on Computer Architecture, Philadelphia, 1979:58-67.
  • 3Gharachorloo N, Pottle C. Super buffer: a systolic VLSI graphics engine for real-time raster image generation [C]// Proceedings of Chapel Hill Conference on Very Large Scale Integration, Rockville, 1985:285-305.
  • 4Clark J H. The geometry engine: a VLSI geometry system for graphics[C]// Computer Graphics Proceedings, Annum Conference Series, ACM SIGGRAPH, Boston, 1982: 127- 133.
  • 5Akeley K. Reality engine graphics[C] //Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Anaheim, 1993:109-116.
  • 6Montrym J S, Baum DR, Dignam D L, etal. InfiniteReality: a real-time graphics system [ C ] //Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Chicago, 1997:293-302.
  • 7Owens J D, Luebke D, Govindaraju N, et al. A survey of general-purpose computation on graphics hardware [J]. Computer Graphics Forum, 2007, 26(1): 80-113.
  • 8Harris M. Mapping computational concepts to GPUs [C] // Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Los Angeles, 2005: Course Notes 39.
  • 9WooJ H, Sohn J H, Kim H, et al. A 195 roW, 9. 1 M vertiees/s fully programmable 3-D graphics processor for low power mobile devices [J]. IEEE Journal of Solid-State Circuits, 2008, 43(11): 2370-2380.
  • 10Kim H, Nam B G, Sohn J H, et al. A 231 MHz, 2. 18 mW 32-bit logarithmic arithmetic unit for fix ed point 3D graphics system [J]. IEEE Journal of Solid State Circuits, 2006, 43 (11): 2373-2381.

共引文献52

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部