摘要
为了满足人们日常娱乐生活的需要,提出了一种贪食蛇游戏的Android嵌入式系统设计方法,此方法是除满足通信和上网需求之外的又一个重要的功能应用,并有着很大的发展空间。贪食蛇大作战是一款单机版的游戏,它和最近炙手可热的贪食蛇游戏类似,有着多种操作模式,比如:限时模式、自由模式和团队模式。本文重点从以下几方面介绍游戏的开发技术:游戏规则设计、游戏系统结构设计、以及游戏的技术实现等。在介绍游戏开发的底层技术时,给出了模块化的游戏代码编写、运行调试,以及在Android系统上的运行设计的内容。本文能够给游戏开发提供较好的指导。
In order to meet the needs of people’s daily entertainment life, an Android embedded system de-sign method of Snake game is proposed in this paper. This method is another important functional application in addition to meeting the needs of communication and Internet, and has a great de-velopment space. Snake battle is a stand-alone version of the game, which is similar to the recently popular Snake game, with a variety of operation modes, such as time-limited mode, free mode and team mode. This paper mainly introduces the development technology of the game from the fol-lowing aspects: game rules design, game system structure design, and the technical implementa-tion of the game. In the introduction of the underlying technology of game development, the mod-ular game code writing, running debugging and running design on Android system are given. This paper can provide better guidance for game development.
出处
《软件工程与应用》
2020年第5期389-396,共8页
Software Engineering and Applications