摘要
渲染引擎封装了图像渲染等相关技术,为开发者提供统一接口来进行图像程序开发。通过对三维实时渲染进行研究,运用基于物理的渲染、多重采样抗锯齿等技术,开发了一款快捷高效的可视化渲染引擎。实现了自动模型加载、多线程渲染和实时调节渲染画面设置等功能。可以应用于电影特效制作,三维动画渲染等领域。
The rendering engine encapsulates image rendering and other related technologies, and provides a unified interface for developers to develop image programs. Through the research of 3D real-time rendering, a fast and efficient visual rendering engine is developed by using physics based rendering, multi sampling anti aliasing and other technologies. It realizes the functions of automatic model loading, multi-threaded rendering, real-time adjustment of rendering picture settings and so on. The rendering engine can be applied to film special effects production, 3D animation rendering and other fields.
出处
《软件工程与应用》
2022年第3期590-595,共6页
Software Engineering and Applications