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Interactive Fuzzy Approaches for Solving Multiobjective Two-Person Zero-Sum Games

Interactive Fuzzy Approaches for Solving Multiobjective Two-Person Zero-Sum Games
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摘要 In this paper, we consider multiobjective two-person zero-sum games with vector payoffs and vector fuzzy payoffs. We translate such games into the corresponding multiobjective programming problems and introduce the pessimistic Pareto optimal solution concept by assuming that a player supposes the opponent adopts the most disadvantage strategy for the self. It is shown that any pessimistic Pareto optimal solution can be obtained on the basis of linear programming techniques even if the membership functions for the objective functions are nonlinear. Moreover, we propose interactive algorithms based on the bisection method to obtain a pessimistic compromise solution from among the set of all pessimistic Pareto optimal solutions. In order to show the efficiency of the proposed method, we illustrate interactive processes of an application to a vegetable shipment problem. In this paper, we consider multiobjective two-person zero-sum games with vector payoffs and vector fuzzy payoffs. We translate such games into the corresponding multiobjective programming problems and introduce the pessimistic Pareto optimal solution concept by assuming that a player supposes the opponent adopts the most disadvantage strategy for the self. It is shown that any pessimistic Pareto optimal solution can be obtained on the basis of linear programming techniques even if the membership functions for the objective functions are nonlinear. Moreover, we propose interactive algorithms based on the bisection method to obtain a pessimistic compromise solution from among the set of all pessimistic Pareto optimal solutions. In order to show the efficiency of the proposed method, we illustrate interactive processes of an application to a vegetable shipment problem.
作者 Hitoshi Yano Ichiro Nishizaki Hitoshi Yano;Ichiro Nishizaki(Graduate School of Humanities and Social Sciences, Nagoya City University, Nagoya, Japan;Graduate School of Engineering, Hiroshima University, Higashi-Hiroshima, Japan)
出处 《Applied Mathematics》 2016年第5期387-398,共12页 应用数学(英文)
关键词 Multiobjective Two-Person Zero-Sum Games LR Fuzzy Numbers Fuzzy Payoff Matrices Fuzzy Goals Possibility Measure Pareto Optimal Solutions Linear Programming Multiobjective Two-Person Zero-Sum Games LR Fuzzy Numbers Fuzzy Payoff Matrices Fuzzy Goals Possibility Measure Pareto Optimal Solutions Linear Programming
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