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Multiserver Multichannel Real-Time System with Limited Maintenance Facilities under Maximum Load

Multiserver Multichannel Real-Time System with Limited Maintenance Facilities under Maximum Load
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摘要 We consider a multi server and multichannel real-time system with identical servers (e.g. unmanned aerial vehicles, machine controllers, etc.) that provide services for requests of real-time jobs arriving via several different channels (e.g. surveillance regions, assembly lines, etc.) working under maximum load regime. Each channel has its own constant numbers of jobs inside at any instant. Each channel has its own specifications, and therefore different kinds of equipment and inventory are needed to serve different channels. There is a limited number of identical maintenance teams (less than the total number of servers in the system). We compute analytically steady- state probabilities of this system, its availability, loss penalty function and other performance characteristics, when both service and maintenance times are exponentially distributed. We consider a multi server and multichannel real-time system with identical servers (e.g. unmanned aerial vehicles, machine controllers, etc.) that provide services for requests of real-time jobs arriving via several different channels (e.g. surveillance regions, assembly lines, etc.) working under maximum load regime. Each channel has its own constant numbers of jobs inside at any instant. Each channel has its own specifications, and therefore different kinds of equipment and inventory are needed to serve different channels. There is a limited number of identical maintenance teams (less than the total number of servers in the system). We compute analytically steady- state probabilities of this system, its availability, loss penalty function and other performance characteristics, when both service and maintenance times are exponentially distributed.
出处 《Open Journal of Applied Sciences》 2015年第7期368-375,共8页 应用科学(英文)
关键词 AVAILABILITY PERFORMANCE REAL-TIME System STEADY-STATE Availability Performance Real-Time System Steady-State
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