摘要
Mobile Ad-Hoc network is a collection of mobile nodes in communication without using infrastructure. Despite the importance of type of the exchanged data between the knots on the QoS of the MANETs, the mul-tiservice data were not treated by the larger number of previous researches. In this paper we propose an adaptive method which gives the best performances in terms of delay and throughput. We have studied the impact, respectively, of mobility models and the density of nodes on the performances (End-to-End Delay, Throughput and Packet Delivery ratio) of routing protocol (On-Demand Distance Vector) AODV by using in the first a multiservice VBR (MPEG-4) and secondly the Constant Bit Rate (CBR) traffic. Finally we com-pare the performance on both cases. Experimentally, we considered the three mobility models as follows Random Waypoint, Random Direction and Mobgen Steady-State. The experimental results illustrate that the behavior of AODV change according to the model and the used traffics.
Mobile Ad-Hoc network is a collection of mobile nodes in communication without using infrastructure. Despite the importance of type of the exchanged data between the knots on the QoS of the MANETs, the mul-tiservice data were not treated by the larger number of previous researches. In this paper we propose an adaptive method which gives the best performances in terms of delay and throughput. We have studied the impact, respectively, of mobility models and the density of nodes on the performances (End-to-End Delay, Throughput and Packet Delivery ratio) of routing protocol (On-Demand Distance Vector) AODV by using in the first a multiservice VBR (MPEG-4) and secondly the Constant Bit Rate (CBR) traffic. Finally we com-pare the performance on both cases. Experimentally, we considered the three mobility models as follows Random Waypoint, Random Direction and Mobgen Steady-State. The experimental results illustrate that the behavior of AODV change according to the model and the used traffics.