An efficient synthesis ofα-D-GlcpNAc-(1→2)-[α-D-ManpNAc-(1→3)-]α-L-Rhap-(1→2)-α-L-Rhap-(1→3)-α-L-Rhap(1), the repeating unit of the O10 antigen from Acinetobacter baumannii was achieved via sequenti...An efficient synthesis ofα-D-GlcpNAc-(1→2)-[α-D-ManpNAc-(1→3)-]α-L-Rhap-(1→2)-α-L-Rhap-(1→3)-α-L-Rhap(1), the repeating unit of the O10 antigen from Acinetobacter baumannii was achieved via sequential assembly of the building blocks,p- methoxylphenyl 2,4-di-O-benzoyl-α-L-rhamnopyranoside(2);2-O-allyloxycarbonyl-3,4-di-O-bcnzoyl-α-L-rhamnopyranosyl tri- chloroacetimidate(3);4-methoxylphenyl 3-O-allyloxycarbonyl-4-O-benzoyl-α-L-rhanmopyranoside(4);2-azido-3-O-benzoyl-2- deoxy-4,6-O-isopropylidene-α-D-mannopyranosyl trichloroacetirnidatc(5);2-azido-3,4,6-tri-O-benzoyl-2-deoxy-α,β-D-glucopyr- ano syl trichloroacetimidatc(6).The total yield of 1 from 4 was 4.7%.展开更多
Highly efficient removal of allyloxycarbonyl (Alloc) group was achieved in the presence of CH3COONH4, Pd[P(C6H5)3]4, and NaBH4 in MeOH-THF, within 5 min in almost quantitative yields (〉90%, isolated yield) with...Highly efficient removal of allyloxycarbonyl (Alloc) group was achieved in the presence of CH3COONH4, Pd[P(C6H5)3]4, and NaBH4 in MeOH-THF, within 5 min in almost quantitative yields (〉90%, isolated yield) without affecting acetyl, benzoyl, isopropylidene, benzylidene, allyl, benzyl, benzyl carbonate, or azido groups.展开更多
In this paper, we present a motion segmentation approach based on the subspace segmentation technique, the genera-lized PCA. By incorporating the cues from the neighborhood of intensity edges of images, motion segment...In this paper, we present a motion segmentation approach based on the subspace segmentation technique, the genera-lized PCA. By incorporating the cues from the neighborhood of intensity edges of images, motion segmentation is solved under an algebra framework. Our main contribution is to propose a post-processing procedure, which can detect the boundaries of motion layers and further determine the layer ordering. Test results on real imagery have confirmed the validity of our method.展开更多
Physics-based fluid simulation has played an increasingly important role in the computer graphics community.Recent methods in this area have greatly improved the generation of complex visual effects and its computatio...Physics-based fluid simulation has played an increasingly important role in the computer graphics community.Recent methods in this area have greatly improved the generation of complex visual effects and its computational efficiency.Novel techniques have emerged to deal with complex boundaries,multiphase fluids,gas-liquid interfaces,and fine details.The parallel use of machine learning,image processing,and fluid control technologies has brought many interesting and novel research perspectives.In this survey,we provide an introduction to theoretical concepts underpinning physics-based fuid simulation and their practical implementation,with the aim for it to serve as a guide for both newcomers and seasoned researchers to explore the field of physics-based fuid simulation,with a focus on developments in the last decade.Driven by the distribution of recent publications in the field,we structure our survey to cover physical background;discretization approaches;computational methods that address scalability;fuid interactions with other materials and interfaces;and methods for expressive aspects of surface detail and control.From a practical perspective,we give an overview of existing implementations available for the above methods.展开更多
Character models have enormous applications in industry.Efficient creation of detailed character models is an important topic.This paper proposes a new and easy-to-use technique to quickly create detailed character mo...Character models have enormous applications in industry.Efficient creation of detailed character models is an important topic.This paper proposes a new and easy-to-use technique to quickly create detailed character models from sketches.The proposed technique consists of two main components:primitive deformer and shape generators.With this technique,2D silhouette contours of a character model are drawn or extracted from an image or sketch.Then,proper geometric primitives are selected and aligned with the corresponding 2D silhouette contours.After that,a primitive deformer is used to create a base mesh and three shape generators are used to add 3D details to the base mesh.The primitive deformer and three shape generators are developed from ODE-driven deformations.The primitive deformer deforms the aligned geometric primitives to exactly match the 2D silhouette contours in one view plane and obtains a base mesh of a character model consisting of deformed primitives.The shape generators are used to add 3D details to the base mesh by creating local 3D models.The experimental results demonstrate that the new technique can quickly create detailed 3D character models from sketches with few manual operations.The new technique is physics-based and easy to learn and use.展开更多
文摘An efficient synthesis ofα-D-GlcpNAc-(1→2)-[α-D-ManpNAc-(1→3)-]α-L-Rhap-(1→2)-α-L-Rhap-(1→3)-α-L-Rhap(1), the repeating unit of the O10 antigen from Acinetobacter baumannii was achieved via sequential assembly of the building blocks,p- methoxylphenyl 2,4-di-O-benzoyl-α-L-rhamnopyranoside(2);2-O-allyloxycarbonyl-3,4-di-O-bcnzoyl-α-L-rhamnopyranosyl tri- chloroacetimidate(3);4-methoxylphenyl 3-O-allyloxycarbonyl-4-O-benzoyl-α-L-rhanmopyranoside(4);2-azido-3-O-benzoyl-2- deoxy-4,6-O-isopropylidene-α-D-mannopyranosyl trichloroacetirnidatc(5);2-azido-3,4,6-tri-O-benzoyl-2-deoxy-α,β-D-glucopyr- ano syl trichloroacetimidatc(6).The total yield of 1 from 4 was 4.7%.
基金supported by Ph.D.Programs Foundation of Ministry of Education of China,(No.20070019072)the Research Foundation of China Agricultural University(No.90020031).
文摘Highly efficient removal of allyloxycarbonyl (Alloc) group was achieved in the presence of CH3COONH4, Pd[P(C6H5)3]4, and NaBH4 in MeOH-THF, within 5 min in almost quantitative yields (〉90%, isolated yield) without affecting acetyl, benzoyl, isopropylidene, benzylidene, allyl, benzyl, benzyl carbonate, or azido groups.
文摘In this paper, we present a motion segmentation approach based on the subspace segmentation technique, the genera-lized PCA. By incorporating the cues from the neighborhood of intensity edges of images, motion segmentation is solved under an algebra framework. Our main contribution is to propose a post-processing procedure, which can detect the boundaries of motion layers and further determine the layer ordering. Test results on real imagery have confirmed the validity of our method.
基金funded by National Key R&D Program of China(No.2022ZD0118001)National Natural Science Foundation of China(Nos.62376025 and 62332017)+1 种基金Horizon 2020-Marie SklodowskaCurie Action-Individual Fellowships(No.895941)Guangdong Basic and Applied Basic Research Foundation(No.2023A1515030177)。
文摘Physics-based fluid simulation has played an increasingly important role in the computer graphics community.Recent methods in this area have greatly improved the generation of complex visual effects and its computational efficiency.Novel techniques have emerged to deal with complex boundaries,multiphase fluids,gas-liquid interfaces,and fine details.The parallel use of machine learning,image processing,and fluid control technologies has brought many interesting and novel research perspectives.In this survey,we provide an introduction to theoretical concepts underpinning physics-based fuid simulation and their practical implementation,with the aim for it to serve as a guide for both newcomers and seasoned researchers to explore the field of physics-based fuid simulation,with a focus on developments in the last decade.Driven by the distribution of recent publications in the field,we structure our survey to cover physical background;discretization approaches;computational methods that address scalability;fuid interactions with other materials and interfaces;and methods for expressive aspects of surface detail and control.From a practical perspective,we give an overview of existing implementations available for the above methods.
基金supported by the PDE-GIR project,which has received funding from the European Union Horizon 2020 research and innovation programme under the Marie Skodowska-Curie grant agreement No.778035by the project PID2021-127073OB-I00 of the MCIN/AEI/10.13039/501100011033/FEDER,EU+1 种基金by the Santander PGR Grantssupported by the Ningbo Major Special Projects of the“Science and Technology Innovation 2025”,grant No.2020Z007.
文摘Character models have enormous applications in industry.Efficient creation of detailed character models is an important topic.This paper proposes a new and easy-to-use technique to quickly create detailed character models from sketches.The proposed technique consists of two main components:primitive deformer and shape generators.With this technique,2D silhouette contours of a character model are drawn or extracted from an image or sketch.Then,proper geometric primitives are selected and aligned with the corresponding 2D silhouette contours.After that,a primitive deformer is used to create a base mesh and three shape generators are used to add 3D details to the base mesh.The primitive deformer and three shape generators are developed from ODE-driven deformations.The primitive deformer deforms the aligned geometric primitives to exactly match the 2D silhouette contours in one view plane and obtains a base mesh of a character model consisting of deformed primitives.The shape generators are used to add 3D details to the base mesh by creating local 3D models.The experimental results demonstrate that the new technique can quickly create detailed 3D character models from sketches with few manual operations.The new technique is physics-based and easy to learn and use.