In relay-assisted cooperative communication,relay nodes help forwarding the information of a source node in case of link failure between the source and a destination.Although user cooperation improves the overall effi...In relay-assisted cooperative communication,relay nodes help forwarding the information of a source node in case of link failure between the source and a destination.Although user cooperation improves the overall efficiency of the network,it requires incentive to stimulate potential relay nodes to assist the source by forwarding its data to the destination.Moreover,the potential relays are better informed than the source about their channel conditions to destination,which results in asymmetric information between the source and the relays.In this paper,we study the problem of lack of forwarding incentive in cooperative communication when channel state information of relays is private information and not known by the source.To tackle this problem,we apply the principle of contract theory to a cooperative wireless system.Source first designs incentive compatible and individually rational contract,consisting of a set of power-credit pairs.Then it broadcasts contract items to nearby nodes.Once the source node receives reply messages from the volunteer relays,it chooses one or more relays based on its requirements and communication starts.Simulation results show how credit assignment works in order to stimulate relays to cooperate and prevents relays from cheating behavior.展开更多
The challenges of today's world require college students have different skills and know how to apply the knowledge acquired to solve new situations. The traditional mode of teaching with lectures, still present in ma...The challenges of today's world require college students have different skills and know how to apply the knowledge acquired to solve new situations. The traditional mode of teaching with lectures, still present in many subjects of the engineering, seems to favor the development of the necessary skills, as active use of knowledge required [ 1 ]. However, they are using simulation games as an educational method in many universities in the world for the advantages they present for learning and the development of various skills, to simulate specific situations of professional activity [2]. This paper presents some background and requirements that games must meet educational purposes and propose their use in subjects related to economics, management and organization of production engineering programs where you can teach and learn from building products with simple items like cardboard paper on the theory of constructionism to build a product where people are building theories and knowledge in the mind [3]. The use of games is not widespread in universities in Argentina, however you can generate more motivating learning situations as it leaves the board becoming less abstract and more concrete learning. Classroom climate changes as students take a more participatory role and the teacher intervenes as a guide or facilitator of learning. This work could motivate teachers and researchers to promote their use in teaching and in future research to evaluate the potential of its use as a learning tool.展开更多
文摘In relay-assisted cooperative communication,relay nodes help forwarding the information of a source node in case of link failure between the source and a destination.Although user cooperation improves the overall efficiency of the network,it requires incentive to stimulate potential relay nodes to assist the source by forwarding its data to the destination.Moreover,the potential relays are better informed than the source about their channel conditions to destination,which results in asymmetric information between the source and the relays.In this paper,we study the problem of lack of forwarding incentive in cooperative communication when channel state information of relays is private information and not known by the source.To tackle this problem,we apply the principle of contract theory to a cooperative wireless system.Source first designs incentive compatible and individually rational contract,consisting of a set of power-credit pairs.Then it broadcasts contract items to nearby nodes.Once the source node receives reply messages from the volunteer relays,it chooses one or more relays based on its requirements and communication starts.Simulation results show how credit assignment works in order to stimulate relays to cooperate and prevents relays from cheating behavior.
文摘The challenges of today's world require college students have different skills and know how to apply the knowledge acquired to solve new situations. The traditional mode of teaching with lectures, still present in many subjects of the engineering, seems to favor the development of the necessary skills, as active use of knowledge required [ 1 ]. However, they are using simulation games as an educational method in many universities in the world for the advantages they present for learning and the development of various skills, to simulate specific situations of professional activity [2]. This paper presents some background and requirements that games must meet educational purposes and propose their use in subjects related to economics, management and organization of production engineering programs where you can teach and learn from building products with simple items like cardboard paper on the theory of constructionism to build a product where people are building theories and knowledge in the mind [3]. The use of games is not widespread in universities in Argentina, however you can generate more motivating learning situations as it leaves the board becoming less abstract and more concrete learning. Classroom climate changes as students take a more participatory role and the teacher intervenes as a guide or facilitator of learning. This work could motivate teachers and researchers to promote their use in teaching and in future research to evaluate the potential of its use as a learning tool.