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An intersection method for locating earthquakes in complex velocity models 被引量:1
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作者 赵爱华 丁志峰 《Applied Geophysics》 SCIE CSCD 2007年第4期294-300,共7页
The intersection method is one of the basic approaches for locating earthquakes and is not only robust but also efficient. However, its location accuracy is not high, especially for focal depth because the velocity mo... The intersection method is one of the basic approaches for locating earthquakes and is not only robust but also efficient. However, its location accuracy is not high, especially for focal depth because the velocity model used for the conventional intersection method is based on homogeneous or laterally homogeneous media, which is too simple. In order to improve the accuracy, we have modified the existing intersection method. In the modified approach, the earthquake loci are not assumed to be circular or hyperbolic and calculation accuracy is improved using a minimum traveltime tree algorithm for tracing rays. The numerical model shows that the modified method can locate earthquakes in complex velocity models. 展开更多
关键词 Earthquake location intersection method ray tracing minimum traveltime tree algorithm
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Fast and accurate calculation of seismic wave travel time in 3D TTI media 被引量:1
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作者 Mao Yuan-Tong Zhao Ai-Hua 《Applied Geophysics》 SCIE CSCD 2021年第4期545-556,594,595,共14页
The Tilted tilted transversely isotropic(TTI)media,a kind of anisotropic medium,widely exists within the earth.For faster calculation of travel times in the TTI anisotropic media,we modifi ed a minimum traveltime tree... The Tilted tilted transversely isotropic(TTI)media,a kind of anisotropic medium,widely exists within the earth.For faster calculation of travel times in the TTI anisotropic media,we modifi ed a minimum traveltime tree algorithm with high effi ciency by dynamical modifi cation of the secondary wave propagation region during the spread of seismic waves.To manage the wavefront points in the modified version,we used a novel minimum heap sorting technique to reduce the time spent on selecting secondary waves points.In this study,seismic group velocities were obtained from analytical solutions in terms of phase angle,and the corresponding phase angles were determined by binary search rather than approximate equations for weakly anisotropic media.For the most time-consuming part of the secondary wave traveltime calculation,the parallel computation was initially performed using multiple cores and threads.Numerical examples showed that the improved method can calculate seismic travel times and ray paths faster and accurately in a 3D TTI medium.For four cores and eight threads,the computing speed increased by six times when compared to the conventional method. 展开更多
关键词 TTI media ray tracing minimum traveltime tree algorithm minimum heap sorting parallel computation
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An Improved 3-D Ray Tracing Method Using Linear Traveltime Interpolation
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作者 YANG Yan JIANG Linshun +2 位作者 ZHANG Dong QIN Qianqing XU Lin 《Wuhan University Journal of Natural Sciences》 CAS 2010年第6期505-509,共5页
An approach of three-dimensional seismic ray tracing is presented,which is derived from adopting two-dimensional linear traveltime interpolation(LTI).By adjusting the forward process using the partition of grid inte... An approach of three-dimensional seismic ray tracing is presented,which is derived from adopting two-dimensional linear traveltime interpolation(LTI).By adjusting the forward process using the partition of grid interface,and backward step by considering more directions,the new approach is suitable for the application of three-dimensional models.The calculation results show that,with the same accuracy,the improved 3-D method is much faster than the method of traditional LTI directly applied in the three-dimensional case. 展开更多
关键词 3-D ray tracing linear traveling interpolation(LTI) partition of grid interface minimum traveltime
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