Interaction is one of the crucial features of multl-agent systems, in which there are two kinds of interaction: agent-to-agent and human-to-agent. In order to unify the two kinds of interaction while designing multi-...Interaction is one of the crucial features of multl-agent systems, in which there are two kinds of interaction: agent-to-agent and human-to-agent. In order to unify the two kinds of interaction while designing multi-agent systems, this paper introduces Q language-a scenario description language for designing interaction among agents and humans. Based on Q, we propose an integrating interaction framework system for multi-agent coordination, in which Q scenarios are used to uniformly describe both kinds of interactions. Being in accordance to the characteristics of Q language, the Q-based framework makes the interaction process open and easily understood by the users. Additionally, it makes specific applications of multi-agent systems easy to be established by application designers. By applying agent negotiation in agent-mediated e-commerce and agent cooperation in interoperable information query on the Semantic Web, we illustrate how the presented framework for multi-agent coordination is implemented in concrete applications. At the same time, these two different applications also demonstrate usability of the presented framework and verify validity of Q language.展开更多
For estimation group competition and multiagent coordination strategy, this paper introduces a notion based on multiagent group. According to the control domain, it analyzes the multiagent strategy during competition ...For estimation group competition and multiagent coordination strategy, this paper introduces a notion based on multiagent group. According to the control domain, it analyzes the multiagent strategy during competition in the macroscopic. It has been adopted in robot soccer and result enunciates that our method does not depend on competition result. It can objectively quantitatively estimate coordination strategy.展开更多
This paper considers the consensus problem of dynamical multiple agents that communicate via a directed moving neighbourhood random network. Each agent performs random walk on a weighted directed network. Agents inter...This paper considers the consensus problem of dynamical multiple agents that communicate via a directed moving neighbourhood random network. Each agent performs random walk on a weighted directed network. Agents interact with each other through random unidirectional information flow when they coincide in the underlying network at a given instant. For such a framework, we present sufficient conditions for almost sure asymptotic consensus. Numerical examples are taken to show the effectiveness of the obtained results.展开更多
Successful coordination in multi-agent systems requires agents to achieve consensus.Previous works propose methods through information sharing,such as explicit information sharing via communication protocols or exchan...Successful coordination in multi-agent systems requires agents to achieve consensus.Previous works propose methods through information sharing,such as explicit information sharing via communication protocols or exchanging information implicitly via behavior prediction.However,these methods may fail in the absence of communication channels or due to biased modeling.In this work,we propose to develop dual-channel consensus(DuCC)via contrastive representation learning for fully cooperative multi-agent systems,which does not need explicit communication and avoids biased modeling.DuCC comprises two types of consensus:temporally extended consensus within each agent(inner-agent consensus)and mutual consensus across agents(inter-agent consensus).To achieve DuCC,we design two objectives to learn representations of slow environmental features for inner-agent consensus and to realize cognitive consistency as inter-agent consensus.Our DuCC is highly general and can be flexibly combined with various MARL algorithms.The extensive experiments on StarCraft multi-agent challenge and Google research football demonstrate that our method efficiently reaches consensus and performs superiorly to state-of-the-art MARL algorithms.展开更多
Wind-photovoltaic(PV)-hydrogen-storage multi-agent energy systems are expected to play an important role in promoting renewable power utilization and decarbonization.In this study,a coordinated operation method was pr...Wind-photovoltaic(PV)-hydrogen-storage multi-agent energy systems are expected to play an important role in promoting renewable power utilization and decarbonization.In this study,a coordinated operation method was proposed for a wind-PVhydrogen-storage multi-agent energy system.First,a coordinated operation model was formulated for each agent considering peer-to-peer power trading.Second,a coordinated operation interactive framework for a multi-agent energy system was proposed based on the theory of the alternating direction method of multipliers.Third,a distributed interactive algorithm was proposed to protect the privacy of each agent and solve coordinated operation strategies.Finally,the effectiveness of the proposed coordinated operation method was tested on multi-agent energy systems with different structures,and the operational revenues of the wind power,PV,hydrogen,and energy storage agents of the proposed coordinated operation model were improved by approximately 59.19%,233.28%,16.75%,and 145.56%,respectively,compared with the independent operation model.展开更多
The multi-agent system is the optimal solution to complex intelligent problems. In accordance with the game theory, the concept of loyalty is introduced to analyze the relationship between agents' individual incom...The multi-agent system is the optimal solution to complex intelligent problems. In accordance with the game theory, the concept of loyalty is introduced to analyze the relationship between agents' individual income and global benefits and build the logical architecture of the multi-agent system. Besides, to verify the feasibility of the method, the cyclic neural network is optimized, the bi-directional coordination network is built as the training network for deep learning, and specific training scenes are simulated as the training background. After a certain number of training iterations, the model can learn simple strategies autonomously. Also,as the training time increases, the complexity of learning strategies rises gradually. Strategies such as obstacle avoidance, firepower distribution and collaborative cover are adopted to demonstrate the achievability of the model. The model is verified to be realizable by the examples of obstacle avoidance, fire distribution and cooperative cover. Under the same resource background, the model exhibits better convergence than other deep learning training networks, and it is not easy to fall into the local endless loop.Furthermore, the ability of the learning strategy is stronger than that of the training model based on rules, which is of great practical values.展开更多
Aiming at the deficiency of conventional traffic control method, this paper proposes a new method based on multi-agent technology for traffic control. Different from many existing methods, this paper distinguishes tra...Aiming at the deficiency of conventional traffic control method, this paper proposes a new method based on multi-agent technology for traffic control. Different from many existing methods, this paper distinguishes traffic control on the basis of the agent technology from conventional traffic control method. The composition and structure of a multi-agent system (MAS) is first discussed. Then, the step-coordination strategies of intersection-agent, segment-agent, and area-agent are put forward. The advantages of the algorithm are demonstrated by a simulation study.展开更多
Based on the strategy of information feedback from followers to the leader, flocking control of a group of agents with a leader is studied. The leader tracks a pre-defined trajectory and at the same time the leader us...Based on the strategy of information feedback from followers to the leader, flocking control of a group of agents with a leader is studied. The leader tracks a pre-defined trajectory and at the same time the leader uses the feedback information from followers to the leader to modify its motion. The advantage of this control scheme is that it reduces the tracking errors and improves the robustness of the team cohesion to followers' faults. The results of simulation are provided to illustrate that information feedback can improve the performance of the system.展开更多
This paper is concerned with the coordinative control problem of networked nonlinear multi-agents(NNM)with communication delays.A high-order fully actuated(HOFA)model is introduced to describe the nonlinear multi-agen...This paper is concerned with the coordinative control problem of networked nonlinear multi-agents(NNM)with communication delays.A high-order fully actuated(HOFA)model is introduced to describe the nonlinear multi-agents.Based on this model,a HOFA predictive coordination method is proposed to compensate for the communication delays actively and achieve simultaneous stability and consensus.This method largely simplifies the design of networked nonlinear multi-agents and makes the control performance be same for networked nonlinear multi-agents with and without communication delays.The analysis on the closed-loop systems derives the simultaneous stability and consensus criteria of networked nonlinear multiagents using the HOFA predictive coordination method.With the presented way of designing HOFA predictive coordination controllers,a simulated example demonstrates the advantages of the proposed method.展开更多
Telecommunication business management is an extremely complex task. The research of the Multi-agentsystem in the Distributed Artificial Intelligence provides a new implementation method for telecommunicationbusiness m...Telecommunication business management is an extremely complex task. The research of the Multi-agentsystem in the Distributed Artificial Intelligence provides a new implementation method for telecommunicationbusiness management.Telecommunication Business Management System (TBMS) is an applied system, which isbased on multi-agents. In this paper, the architecture of TBMS based on multi-agent is presented, and someemployed techniques are explained. To achieve the overall managemenl task agents are specified into severalcategories to accomplish subtasks. This Paper also shows the slructure and organization of the TBMS.展开更多
A protection system using a multi-agent concept for power distribution networks is proposed.Every digital over current relay(OCR)is developed as an agent by adding its own intelligence,self-tuning and communication ab...A protection system using a multi-agent concept for power distribution networks is proposed.Every digital over current relay(OCR)is developed as an agent by adding its own intelligence,self-tuning and communication ability.The main advantage of the multi-agent concept is that a group of agents work together to achieve a global goal which is beyond the ability of each individual agent.In order to cope with frequent changes in the network operation condition and faults,an OCR agent,proposed in this paper,is able to detect a fault or a change in the network and find its optimal parameters for protection in an autonomous manner considering information of the whole network obtained by communication between other agents.Through this kind of coordination and information exchanges,not only a local but also a global protective scheme is completed.Simulations in a simple distribution network show the effectiveness of the proposed protection system.展开更多
A new kind of group coordination control problemgroup hybrid coordination control is investigated in this paper.The group hybrid coordination control means that in a whole multi-agent system(MAS)that consists of two s...A new kind of group coordination control problemgroup hybrid coordination control is investigated in this paper.The group hybrid coordination control means that in a whole multi-agent system(MAS)that consists of two subgroups with communications between them,agents in the two subgroups achieve consensus and containment,respectively.For MASs with both time-delays and additive noises,two group control protocols are proposed to solve this problem for the containment-oriented case and consensus-oriented case,respectively.By developing a new analysis idea,some sufficient conditions and necessary conditions related to the communication intensity betw een the two subgroups are obtained for the following two types of group hybrid coordination behavior:1)Agents in one subgroup and in another subgroup achieve weak consensus and containment,respectively;2)Agents in one subgroup and in another subgroup achieve strong consensus and containment,respectively.It is revealed that the decay of the communication impact betw een the two subgroups is necessary for the consensus-oriented case.Finally,the validity of the group control results is verified by several simulation examples.展开更多
This paper proposes relaxed sufficient conditions for the consensus of multi-agent systems by the averaging protocols with time-varying system topology. Bidirectional information exchange between neighboring agents is...This paper proposes relaxed sufficient conditions for the consensus of multi-agent systems by the averaging protocols with time-varying system topology. Bidirectional information exchange between neighboring agents is considered and both the discrete-time and continuous-time consensus protocols are studied. It is shown that the consensus is reached if there exists an unbounded time sequence such that two agents who own the maximum and minimum states at each time instant in the sequence will be jointly connected at some future time. Further, this result is applied to the original nonlinear Vicsek model, and a sufficient condition for the heading consensus of the group with restricted initial conditions is obtained.展开更多
This paper studies mainly how to make use of Multi- Agent technology to solve the complex problems which are caused by unsuitable coordination between protection and untimely action and protection fault activity in la...This paper studies mainly how to make use of Multi- Agent technology to solve the complex problems which are caused by unsuitable coordination between protection and untimely action and protection fault activity in large power system, and realizes timely the coordination among protections effectively in when losing some or all information. Thus it overcomes the difficult of solving single or shore range information, enhances correspond and coordination among the intelligent protect Agent, raises the stable and reliable property, and promotes the process of power network for large area.展开更多
Avatars, as promising digital representations and service assistants of users in Metaverses, can enable drivers and passengers to immerse themselves in 3D virtual services and spaces of UAV-assisted vehicular Metavers...Avatars, as promising digital representations and service assistants of users in Metaverses, can enable drivers and passengers to immerse themselves in 3D virtual services and spaces of UAV-assisted vehicular Metaverses. However, avatar tasks include a multitude of human-to-avatar and avatar-to-avatar interactive applications, e.g., augmented reality navigation,which consumes intensive computing resources. It is inefficient and impractical for vehicles to process avatar tasks locally. Fortunately, migrating avatar tasks to the nearest roadside units(RSU)or unmanned aerial vehicles(UAV) for execution is a promising solution to decrease computation overhead and reduce task processing latency, while the high mobility of vehicles brings challenges for vehicles to independently perform avatar migration decisions depending on current and future vehicle status. To address these challenges, in this paper, we propose a novel avatar task migration system based on multi-agent deep reinforcement learning(MADRL) to execute immersive vehicular avatar tasks dynamically. Specifically, we first formulate the problem of avatar task migration from vehicles to RSUs/UAVs as a partially observable Markov decision process that can be solved by MADRL algorithms. We then design the multi-agent proximal policy optimization(MAPPO) approach as the MADRL algorithm for the avatar task migration problem. To overcome slow convergence resulting from the curse of dimensionality and non-stationary issues caused by shared parameters in MAPPO, we further propose a transformer-based MAPPO approach via sequential decision-making models for the efficient representation of relationships among agents. Finally, to motivate terrestrial or non-terrestrial edge servers(e.g., RSUs or UAVs) to share computation resources and ensure traceability of the sharing records, we apply smart contracts and blockchain technologies to achieve secure sharing management. Numerical results demonstrate that the proposed approach outperforms the MAPPO approach by around 2% and effectively reduces approximately 20% of the latency of avatar task execution in UAV-assisted vehicular Metaverses.展开更多
This paper studies the problem of time-varying formation control with finite-time prescribed performance for nonstrict feedback second-order multi-agent systems with unmeasured states and unknown nonlinearities.To eli...This paper studies the problem of time-varying formation control with finite-time prescribed performance for nonstrict feedback second-order multi-agent systems with unmeasured states and unknown nonlinearities.To eliminate nonlinearities,neural networks are applied to approximate the inherent dynamics of the system.In addition,due to the limitations of the actual working conditions,each follower agent can only obtain the locally measurable partial state information of the leader agent.To address this problem,a neural network state observer based on the leader state information is designed.Then,a finite-time prescribed performance adaptive output feedback control strategy is proposed by restricting the sliding mode surface to a prescribed region,which ensures that the closed-loop system has practical finite-time stability and that formation errors of the multi-agent systems converge to the prescribed performance bound in finite time.Finally,a numerical simulation is provided to demonstrate the practicality and effectiveness of the developed algorithm.展开更多
Touch-sensitive screens are crucial components of wearable devices.Materials such as reduced graphene oxide(rGO),carbon nanotubes(CNTs),and graphene offer promising solutions for flexible touch-sensitive screens.Howev...Touch-sensitive screens are crucial components of wearable devices.Materials such as reduced graphene oxide(rGO),carbon nanotubes(CNTs),and graphene offer promising solutions for flexible touch-sensitive screens.However,when stacked with flexible substrates to form multilayered capacitive touching sensors,these materials often suffer from substrate delamination in response to deformation;this is due to the materials having different Young’s modulus values.Delamination results in failure to offer accurate touch screen recognition.In this work,we demonstrate an induced charge-based mutual capacitive touching sensor capable of high-precision touch sensing.This is enabled by electron trapping and polarization effects related to mixed-coordinated bonding between copper nanoparticles and vertically grown graphene nanosheets.Here,we used an electron cyclotron resonance system to directly fabricate graphene-metal nanofilms(GMNFs)using carbon and copper,which are firmly adhered to flexible substrates.After being subjected to 3000 bending actions,we observed almost no change in touch sensitivity.The screen interaction system,which has a signal-to-noise ratio of 41.16 dB and resolution of 650 dpi,was tested using a handwritten Chinese character recognition trial and achieved an accuracy of 94.82%.Taken together,these results show the promise of touch-sensitive screens that use directly fabricated GMNFs for wearable devices.展开更多
Atom-level modulation of the coordination environment for single-atom catalysts(SACs)is considered as an effective strategy for elevating the catalytic performance.For the MNxsite,breaking the symmetrical geometry and...Atom-level modulation of the coordination environment for single-atom catalysts(SACs)is considered as an effective strategy for elevating the catalytic performance.For the MNxsite,breaking the symmetrical geometry and charge distribution by introducing relatively weak electronegative atoms into the first/second shell is an efficient way,but it remains challenging for elucidating the underlying mechanism of interaction.Herein,a practical strategy was reported to rationally design single cobalt atoms coordinated with both phosphorus and nitrogen atoms in a hierarchically porous carbon derived from metal-organic frameworks.X-ray absorption spectrum reveals that atomically dispersed Co sites are coordinated with four N atoms in the first shell and varying numbers of P atoms in the second shell(denoted as Co-N/P-C).The prepared catalyst exhibits excellent oxygen reduction reaction(ORR)activity as well as zinc-air battery performance.The introduction of P atoms in the Co-SACs weakens the interaction between Co and N,significantly promoting the adsorption process of ^(*)OOH,resulting in the acceleration of reaction kinetics and reduction of thermodynamic barrier,responsible for the increased intrinsic activity.Our discovery provides insights into an ultimate design of single-atom catalysts with adjustable electrocatalytic activities for efficient electrochemical energy conversion.展开更多
文摘Interaction is one of the crucial features of multl-agent systems, in which there are two kinds of interaction: agent-to-agent and human-to-agent. In order to unify the two kinds of interaction while designing multi-agent systems, this paper introduces Q language-a scenario description language for designing interaction among agents and humans. Based on Q, we propose an integrating interaction framework system for multi-agent coordination, in which Q scenarios are used to uniformly describe both kinds of interactions. Being in accordance to the characteristics of Q language, the Q-based framework makes the interaction process open and easily understood by the users. Additionally, it makes specific applications of multi-agent systems easy to be established by application designers. By applying agent negotiation in agent-mediated e-commerce and agent cooperation in interoperable information query on the Semantic Web, we illustrate how the presented framework for multi-agent coordination is implemented in concrete applications. At the same time, these two different applications also demonstrate usability of the presented framework and verify validity of Q language.
文摘For estimation group competition and multiagent coordination strategy, this paper introduces a notion based on multiagent group. According to the control domain, it analyzes the multiagent strategy during competition in the macroscopic. It has been adopted in robot soccer and result enunciates that our method does not depend on competition result. It can objectively quantitatively estimate coordination strategy.
文摘This paper considers the consensus problem of dynamical multiple agents that communicate via a directed moving neighbourhood random network. Each agent performs random walk on a weighted directed network. Agents interact with each other through random unidirectional information flow when they coincide in the underlying network at a given instant. For such a framework, we present sufficient conditions for almost sure asymptotic consensus. Numerical examples are taken to show the effectiveness of the obtained results.
基金supported by the Strategic Priority Research Program of the Chinese Academy of Sciences,China(No.XDA27030300)the Program for National Nature Science Foundation of China(62073324).
文摘Successful coordination in multi-agent systems requires agents to achieve consensus.Previous works propose methods through information sharing,such as explicit information sharing via communication protocols or exchanging information implicitly via behavior prediction.However,these methods may fail in the absence of communication channels or due to biased modeling.In this work,we propose to develop dual-channel consensus(DuCC)via contrastive representation learning for fully cooperative multi-agent systems,which does not need explicit communication and avoids biased modeling.DuCC comprises two types of consensus:temporally extended consensus within each agent(inner-agent consensus)and mutual consensus across agents(inter-agent consensus).To achieve DuCC,we design two objectives to learn representations of slow environmental features for inner-agent consensus and to realize cognitive consistency as inter-agent consensus.Our DuCC is highly general and can be flexibly combined with various MARL algorithms.The extensive experiments on StarCraft multi-agent challenge and Google research football demonstrate that our method efficiently reaches consensus and performs superiorly to state-of-the-art MARL algorithms.
基金supported by the Key Research and Development Program of Jiangsu Provincial Department of Science and Technology(BE2020081).
文摘Wind-photovoltaic(PV)-hydrogen-storage multi-agent energy systems are expected to play an important role in promoting renewable power utilization and decarbonization.In this study,a coordinated operation method was proposed for a wind-PVhydrogen-storage multi-agent energy system.First,a coordinated operation model was formulated for each agent considering peer-to-peer power trading.Second,a coordinated operation interactive framework for a multi-agent energy system was proposed based on the theory of the alternating direction method of multipliers.Third,a distributed interactive algorithm was proposed to protect the privacy of each agent and solve coordinated operation strategies.Finally,the effectiveness of the proposed coordinated operation method was tested on multi-agent energy systems with different structures,and the operational revenues of the wind power,PV,hydrogen,and energy storage agents of the proposed coordinated operation model were improved by approximately 59.19%,233.28%,16.75%,and 145.56%,respectively,compared with the independent operation model.
基金supported by the National Natural Science Foundation of China(61503407,61806219,61703426,61876189,61703412)the China Postdoctoral Science Foundation(2016 M602996)。
文摘The multi-agent system is the optimal solution to complex intelligent problems. In accordance with the game theory, the concept of loyalty is introduced to analyze the relationship between agents' individual income and global benefits and build the logical architecture of the multi-agent system. Besides, to verify the feasibility of the method, the cyclic neural network is optimized, the bi-directional coordination network is built as the training network for deep learning, and specific training scenes are simulated as the training background. After a certain number of training iterations, the model can learn simple strategies autonomously. Also,as the training time increases, the complexity of learning strategies rises gradually. Strategies such as obstacle avoidance, firepower distribution and collaborative cover are adopted to demonstrate the achievability of the model. The model is verified to be realizable by the examples of obstacle avoidance, fire distribution and cooperative cover. Under the same resource background, the model exhibits better convergence than other deep learning training networks, and it is not easy to fall into the local endless loop.Furthermore, the ability of the learning strategy is stronger than that of the training model based on rules, which is of great practical values.
文摘Aiming at the deficiency of conventional traffic control method, this paper proposes a new method based on multi-agent technology for traffic control. Different from many existing methods, this paper distinguishes traffic control on the basis of the agent technology from conventional traffic control method. The composition and structure of a multi-agent system (MAS) is first discussed. Then, the step-coordination strategies of intersection-agent, segment-agent, and area-agent are put forward. The advantages of the algorithm are demonstrated by a simulation study.
基金supported by the National Natural Science Foundation of China(60574088).
文摘Based on the strategy of information feedback from followers to the leader, flocking control of a group of agents with a leader is studied. The leader tracks a pre-defined trajectory and at the same time the leader uses the feedback information from followers to the leader to modify its motion. The advantage of this control scheme is that it reduces the tracking errors and improves the robustness of the team cohesion to followers' faults. The results of simulation are provided to illustrate that information feedback can improve the performance of the system.
基金supported in part by the National Natural Science Foundation of China(62173255,62188101)。
文摘This paper is concerned with the coordinative control problem of networked nonlinear multi-agents(NNM)with communication delays.A high-order fully actuated(HOFA)model is introduced to describe the nonlinear multi-agents.Based on this model,a HOFA predictive coordination method is proposed to compensate for the communication delays actively and achieve simultaneous stability and consensus.This method largely simplifies the design of networked nonlinear multi-agents and makes the control performance be same for networked nonlinear multi-agents with and without communication delays.The analysis on the closed-loop systems derives the simultaneous stability and consensus criteria of networked nonlinear multiagents using the HOFA predictive coordination method.With the presented way of designing HOFA predictive coordination controllers,a simulated example demonstrates the advantages of the proposed method.
文摘Telecommunication business management is an extremely complex task. The research of the Multi-agentsystem in the Distributed Artificial Intelligence provides a new implementation method for telecommunicationbusiness management.Telecommunication Business Management System (TBMS) is an applied system, which isbased on multi-agents. In this paper, the architecture of TBMS based on multi-agent is presented, and someemployed techniques are explained. To achieve the overall managemenl task agents are specified into severalcategories to accomplish subtasks. This Paper also shows the slructure and organization of the TBMS.
文摘A protection system using a multi-agent concept for power distribution networks is proposed.Every digital over current relay(OCR)is developed as an agent by adding its own intelligence,self-tuning and communication ability.The main advantage of the multi-agent concept is that a group of agents work together to achieve a global goal which is beyond the ability of each individual agent.In order to cope with frequent changes in the network operation condition and faults,an OCR agent,proposed in this paper,is able to detect a fault or a change in the network and find its optimal parameters for protection in an autonomous manner considering information of the whole network obtained by communication between other agents.Through this kind of coordination and information exchanges,not only a local but also a global protective scheme is completed.Simulations in a simple distribution network show the effectiveness of the proposed protection system.
基金supported by the National Natural Science Foundation of China(62073305)the Fundamental Research Funds for the Central Universities,China University of Geosciences(Wuhan)(CUG170610)。
文摘A new kind of group coordination control problemgroup hybrid coordination control is investigated in this paper.The group hybrid coordination control means that in a whole multi-agent system(MAS)that consists of two subgroups with communications between them,agents in the two subgroups achieve consensus and containment,respectively.For MASs with both time-delays and additive noises,two group control protocols are proposed to solve this problem for the containment-oriented case and consensus-oriented case,respectively.By developing a new analysis idea,some sufficient conditions and necessary conditions related to the communication intensity betw een the two subgroups are obtained for the following two types of group hybrid coordination behavior:1)Agents in one subgroup and in another subgroup achieve weak consensus and containment,respectively;2)Agents in one subgroup and in another subgroup achieve strong consensus and containment,respectively.It is revealed that the decay of the communication impact betw een the two subgroups is necessary for the consensus-oriented case.Finally,the validity of the group control results is verified by several simulation examples.
基金the National Science Foundation under Grant Nos.ECS-0093176 and DMS-0504462the National Natural Science Foundation of China under Grant 60628302
文摘This paper proposes relaxed sufficient conditions for the consensus of multi-agent systems by the averaging protocols with time-varying system topology. Bidirectional information exchange between neighboring agents is considered and both the discrete-time and continuous-time consensus protocols are studied. It is shown that the consensus is reached if there exists an unbounded time sequence such that two agents who own the maximum and minimum states at each time instant in the sequence will be jointly connected at some future time. Further, this result is applied to the original nonlinear Vicsek model, and a sufficient condition for the heading consensus of the group with restricted initial conditions is obtained.
基金Province natural science fund in Guangdong subsidizes item(05300167)
文摘This paper studies mainly how to make use of Multi- Agent technology to solve the complex problems which are caused by unsuitable coordination between protection and untimely action and protection fault activity in large power system, and realizes timely the coordination among protections effectively in when losing some or all information. Thus it overcomes the difficult of solving single or shore range information, enhances correspond and coordination among the intelligent protect Agent, raises the stable and reliable property, and promotes the process of power network for large area.
基金supported in part by NSFC (62102099, U22A2054, 62101594)in part by the Pearl River Talent Recruitment Program (2021QN02S643)+9 种基金Guangzhou Basic Research Program (2023A04J1699)in part by the National Research Foundation, SingaporeInfocomm Media Development Authority under its Future Communications Research Development ProgrammeDSO National Laboratories under the AI Singapore Programme under AISG Award No AISG2-RP-2020-019Energy Research Test-Bed and Industry Partnership Funding Initiative, Energy Grid (EG) 2.0 programmeDesCartes and the Campus for Research Excellence and Technological Enterprise (CREATE) programmeMOE Tier 1 under Grant RG87/22in part by the Singapore University of Technology and Design (SUTD) (SRG-ISTD-2021- 165)in part by the SUTD-ZJU IDEA Grant SUTD-ZJU (VP) 202102in part by the Ministry of Education, Singapore, through its SUTD Kickstarter Initiative (SKI 20210204)。
文摘Avatars, as promising digital representations and service assistants of users in Metaverses, can enable drivers and passengers to immerse themselves in 3D virtual services and spaces of UAV-assisted vehicular Metaverses. However, avatar tasks include a multitude of human-to-avatar and avatar-to-avatar interactive applications, e.g., augmented reality navigation,which consumes intensive computing resources. It is inefficient and impractical for vehicles to process avatar tasks locally. Fortunately, migrating avatar tasks to the nearest roadside units(RSU)or unmanned aerial vehicles(UAV) for execution is a promising solution to decrease computation overhead and reduce task processing latency, while the high mobility of vehicles brings challenges for vehicles to independently perform avatar migration decisions depending on current and future vehicle status. To address these challenges, in this paper, we propose a novel avatar task migration system based on multi-agent deep reinforcement learning(MADRL) to execute immersive vehicular avatar tasks dynamically. Specifically, we first formulate the problem of avatar task migration from vehicles to RSUs/UAVs as a partially observable Markov decision process that can be solved by MADRL algorithms. We then design the multi-agent proximal policy optimization(MAPPO) approach as the MADRL algorithm for the avatar task migration problem. To overcome slow convergence resulting from the curse of dimensionality and non-stationary issues caused by shared parameters in MAPPO, we further propose a transformer-based MAPPO approach via sequential decision-making models for the efficient representation of relationships among agents. Finally, to motivate terrestrial or non-terrestrial edge servers(e.g., RSUs or UAVs) to share computation resources and ensure traceability of the sharing records, we apply smart contracts and blockchain technologies to achieve secure sharing management. Numerical results demonstrate that the proposed approach outperforms the MAPPO approach by around 2% and effectively reduces approximately 20% of the latency of avatar task execution in UAV-assisted vehicular Metaverses.
基金the National Natural Science Foundation of China(62203356)Fundamental Research Funds for the Central Universities of China(31020210502002)。
文摘This paper studies the problem of time-varying formation control with finite-time prescribed performance for nonstrict feedback second-order multi-agent systems with unmeasured states and unknown nonlinearities.To eliminate nonlinearities,neural networks are applied to approximate the inherent dynamics of the system.In addition,due to the limitations of the actual working conditions,each follower agent can only obtain the locally measurable partial state information of the leader agent.To address this problem,a neural network state observer based on the leader state information is designed.Then,a finite-time prescribed performance adaptive output feedback control strategy is proposed by restricting the sliding mode surface to a prescribed region,which ensures that the closed-loop system has practical finite-time stability and that formation errors of the multi-agent systems converge to the prescribed performance bound in finite time.Finally,a numerical simulation is provided to demonstrate the practicality and effectiveness of the developed algorithm.
基金supported by the National Natural Science Foundation of China(Nos.52275565,52105593,and 62104155)the Natural Science Foundation of Guangdong Province,China(No.2022A1515011667)+2 种基金the Shenzhen Foundation Research Key Project(No.JCYJ20200109114244249)the Youth Talent Fund of Guangdong Province,China(No.2023A1515030292)the Shenzhen Excellent Youth Basic Research Fund(No.RCYX20231211090249068).
文摘Touch-sensitive screens are crucial components of wearable devices.Materials such as reduced graphene oxide(rGO),carbon nanotubes(CNTs),and graphene offer promising solutions for flexible touch-sensitive screens.However,when stacked with flexible substrates to form multilayered capacitive touching sensors,these materials often suffer from substrate delamination in response to deformation;this is due to the materials having different Young’s modulus values.Delamination results in failure to offer accurate touch screen recognition.In this work,we demonstrate an induced charge-based mutual capacitive touching sensor capable of high-precision touch sensing.This is enabled by electron trapping and polarization effects related to mixed-coordinated bonding between copper nanoparticles and vertically grown graphene nanosheets.Here,we used an electron cyclotron resonance system to directly fabricate graphene-metal nanofilms(GMNFs)using carbon and copper,which are firmly adhered to flexible substrates.After being subjected to 3000 bending actions,we observed almost no change in touch sensitivity.The screen interaction system,which has a signal-to-noise ratio of 41.16 dB and resolution of 650 dpi,was tested using a handwritten Chinese character recognition trial and achieved an accuracy of 94.82%.Taken together,these results show the promise of touch-sensitive screens that use directly fabricated GMNFs for wearable devices.
基金supported by the National Natural Science Foundation of China(51872115,12234018 and 52101256)Beijing Synchrotron Radiation Facility(BSRF,4B9A)。
文摘Atom-level modulation of the coordination environment for single-atom catalysts(SACs)is considered as an effective strategy for elevating the catalytic performance.For the MNxsite,breaking the symmetrical geometry and charge distribution by introducing relatively weak electronegative atoms into the first/second shell is an efficient way,but it remains challenging for elucidating the underlying mechanism of interaction.Herein,a practical strategy was reported to rationally design single cobalt atoms coordinated with both phosphorus and nitrogen atoms in a hierarchically porous carbon derived from metal-organic frameworks.X-ray absorption spectrum reveals that atomically dispersed Co sites are coordinated with four N atoms in the first shell and varying numbers of P atoms in the second shell(denoted as Co-N/P-C).The prepared catalyst exhibits excellent oxygen reduction reaction(ORR)activity as well as zinc-air battery performance.The introduction of P atoms in the Co-SACs weakens the interaction between Co and N,significantly promoting the adsorption process of ^(*)OOH,resulting in the acceleration of reaction kinetics and reduction of thermodynamic barrier,responsible for the increased intrinsic activity.Our discovery provides insights into an ultimate design of single-atom catalysts with adjustable electrocatalytic activities for efficient electrochemical energy conversion.