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Novel Geometrical Voxelization Approach with Application to Streamlines 被引量:1
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作者 谢咸熙 张勤振 +1 位作者 戴文凯 沈汉威 《Journal of Computer Science & Technology》 SCIE EI CSCD 2010年第5期895-904,共10页
This paper presents a novel geometrical voxelization algorithm for polygonal models.First,distance computation is performed slice by slice on graphics processing units(GPUs) between geometrical primitives and voxels... This paper presents a novel geometrical voxelization algorithm for polygonal models.First,distance computation is performed slice by slice on graphics processing units(GPUs) between geometrical primitives and voxels for line/surface voxelization.A novel solid filling process is then proposed to assist surface voxelization and achieve solid voxelization. Furthermore,using the proposed transfer functions,both binary and anti-aliasing voxelizations are achievable. Finally,the proposed approach can be applied to voxelize streamlines for 3D vector fields using line voxelization.The proposed approach obtains desired experimental results. 展开更多
关键词 VOXELIZATION distance field graphics processing unit(GPU) VISUALIZATION
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