Needs for real-time interactive visualization of 3D Tiles for massive 3D content on the web-based virtual globe is rapidly increasing, and to achieve this goal, 3D Tiles needs to be correctly geo-referenced to other g...Needs for real-time interactive visualization of 3D Tiles for massive 3D content on the web-based virtual globe is rapidly increasing, and to achieve this goal, 3D Tiles needs to be correctly geo-referenced to other geospatial data on a web-based virtual globe. It is possible to generate 3D Tiles from different kinds of spatial data through various software tools. However, due to various factors the 3D Tile datasets are often poorly or not at all geo-referenced. To tackle this issue, we propose a new 3D WebGIS framework that facilitates dynamic geo-referencing 3D Tiles on the CesiumJS virtual globe.展开更多
In order to achieve efficient visualization of massive 3D photogrammetry models on the web-based virtual globe, original photogrammetry 3D models should be converted into 3D Tiles with accurate georeferencing informat...In order to achieve efficient visualization of massive 3D photogrammetry models on the web-based virtual globe, original photogrammetry 3D models should be converted into 3D Tiles with accurate georeferencing information to render on the correct surface position. There are a few software tools and online platforms for generating 3D Tiles and various ways to generate 3D Tiles were reported, but none of them do not provide a way to georeference 3D Tiles with GCPs. This paper is intended to suggest an approach to georeference 3D Tiles with GCPs based on the Kabsch algorithm which is very similar to georeferencing raster data with GCPs in the traditional GIS. First, we mathematically describe how to apply the Kabsch algorithm for georeferencing 3D Tiles with GCPs. Following this description, we demonstrate our implementation allowing constructing GCPs and calculating the “transform” property of 3D Tiles. Finally, we tested the suggested method in Construkted Reality which is the platform to stream and visualize massive photogrammetry and point clouds datasets.展开更多
文摘Needs for real-time interactive visualization of 3D Tiles for massive 3D content on the web-based virtual globe is rapidly increasing, and to achieve this goal, 3D Tiles needs to be correctly geo-referenced to other geospatial data on a web-based virtual globe. It is possible to generate 3D Tiles from different kinds of spatial data through various software tools. However, due to various factors the 3D Tile datasets are often poorly or not at all geo-referenced. To tackle this issue, we propose a new 3D WebGIS framework that facilitates dynamic geo-referencing 3D Tiles on the CesiumJS virtual globe.
文摘In order to achieve efficient visualization of massive 3D photogrammetry models on the web-based virtual globe, original photogrammetry 3D models should be converted into 3D Tiles with accurate georeferencing information to render on the correct surface position. There are a few software tools and online platforms for generating 3D Tiles and various ways to generate 3D Tiles were reported, but none of them do not provide a way to georeference 3D Tiles with GCPs. This paper is intended to suggest an approach to georeference 3D Tiles with GCPs based on the Kabsch algorithm which is very similar to georeferencing raster data with GCPs in the traditional GIS. First, we mathematically describe how to apply the Kabsch algorithm for georeferencing 3D Tiles with GCPs. Following this description, we demonstrate our implementation allowing constructing GCPs and calculating the “transform” property of 3D Tiles. Finally, we tested the suggested method in Construkted Reality which is the platform to stream and visualize massive photogrammetry and point clouds datasets.