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3D Anisotropic Diffusion on GPUs by Closed-Form Local Tensor Computations 被引量:1
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作者 Arjan Kuijper andreas schwarzkopf +3 位作者 Thomas Kalbe Chandrajit Bajaj Stefan Roth Michael Goesele 《Numerical Mathematics(Theory,Methods and Applications)》 SCIE 2013年第1期72-94,共23页
We present an efficient implementation of volumetric anisotropic image diffusion filters on modern programmable graphics processing units(GPUs),where the mathematics behind volumetric diffusion is effectively reduced ... We present an efficient implementation of volumetric anisotropic image diffusion filters on modern programmable graphics processing units(GPUs),where the mathematics behind volumetric diffusion is effectively reduced to the diffusion in 2D images.We hereby avoid the computational bottleneck of a time consuming eigenvalue decomposition in R3.Instead,we use a projection of the Hessian matrix along the surface normal onto the tangent plane of the local isodensity surface and solve for the remaining two tangent space eigenvectors.We derive closed formulas to achieve this and prevent the GPU code from branching.We show that our most complex volumetric anisotropic diffusion filters gain a speed up of more than 600 compared to a CPU solution. 展开更多
关键词 Image processing enhancement anisotropic diffusion TENSORS 3D filtering
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