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Gamification and virtual reality for digital twin learning and training:architecture and challenges
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作者 antonio bucchiarone 《Virtual Reality & Intelligent Hardware》 2022年第6期471-486,共16页
Background Digital Twins are becoming increasingly popular in a variety of industries to manage complex systems.As digital twins become more sophisticated,there is an increased need for effective training and learning... Background Digital Twins are becoming increasingly popular in a variety of industries to manage complex systems.As digital twins become more sophisticated,there is an increased need for effective training and learning systems.Teachers,project leaders,and tool vendors encounter challenges while teaching and training their students,co-workers,and users.Methods In this study,we propose a new method for training users in using digital twins by proposing a gamified and virtual environment.We present an overall architecture and discuss its practical realization.Results We propose a set of future challenges that we consider critical to enabling a more effective learning/training approach. 展开更多
关键词 Digital twins Virtual reality GAMIFICATION Learning TRAINING
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