期刊文献+
共找到2篇文章
< 1 >
每页显示 20 50 100
Estimating interaction between surface water and groundwater in a permafrost region of the northern Tibetan Plateau using heat tracing method 被引量:1
1
作者 TanGuang Gao Jie liu +5 位作者 TingJun Zhang ShiChang Kang chuankun liu ShuFa Wang Mika Sillanpaa YuLan Zhang 《Research in Cold and Arid Regions》 CSCD 2020年第2期71-82,共12页
Understanding the interaction between groundwater and surface water in permafrost regions is essential to study flood frequencies and river water quality, especially in the high latitude/altitude basins. The applicati... Understanding the interaction between groundwater and surface water in permafrost regions is essential to study flood frequencies and river water quality, especially in the high latitude/altitude basins. The application of heat tracing method,based on oscillating streambed temperature signals, is a promising geophysical method for identifying and quantifying the interaction between groundwater and surface water. Analytical analysis based on a one-dimensional convective-conductive heat transport equation combined with the fiber-optic distributed temperature sensing method was applied on a streambed of a mountainous permafrost region in the Yeniugou Basin, located in the upper Heihe River on the northern Tibetan Plateau. The results indicated that low connectivity existed between the stream and groundwater in permafrost regions.The interaction between surface water and groundwater increased with the thawing of the active layer. This study demonstrates that the heat tracing method can be applied to study surface water-groundwater interaction over temporal and spatial scales in permafrost regions. 展开更多
关键词 surface water GROUNDWATER PERMAFROST heat TRACING METHOD TIBETAN Plateau
下载PDF
Optimized Method for Real-time Texture Reconstruction with RGB-D Camera
2
作者 Yonghong Hou Hang Li +1 位作者 chuankun liu Liang Zhang 《Transactions of Tianjin University》 EI CAS 2017年第5期493-500,共8页
With the appearance of RGB-D camera, the field of three-dimensional(3D) reconstruction receives more and more attention. In this paper, we present an optimization approach to produce high-quality textured 3D models ba... With the appearance of RGB-D camera, the field of three-dimensional(3D) reconstruction receives more and more attention. In this paper, we present an optimization approach to produce high-quality textured 3D models based on the real-time 3D reconstruction system.The resulting models of real-time texture reconstruction often suffer from blurring, ghosting, and other artifacts.Our approach addresses this texture quality problem using blur detection and an optimized weight function. Experimental results demonstrate that our approach can improve the quality of textured 3D models by reducing the blur and ghosts on the model surface. 展开更多
关键词 REAL-TIME 3D RECONSTRUCTION RGB-D CAMERA TEXTURE RECONSTRUCTION BLUR detection
下载PDF
上一页 1 下一页 到第
使用帮助 返回顶部