期刊文献+
共找到1篇文章
< 1 >
每页显示 20 50 100
Vox Link—Combining sparse volumetric data and geometry for efficient rendering
1
作者 daniel kauker Martin Falk +2 位作者 Guido Reina Anders Ynnerman Thomas Ertl 《Computational Visual Media》 2016年第1期45-56,共12页
Processing and visualizing large scale volumetric and geometric datasets is mission critical in an increasing number of applications in academic research as well as in commercial enterprise. Often the datasets are, or... Processing and visualizing large scale volumetric and geometric datasets is mission critical in an increasing number of applications in academic research as well as in commercial enterprise. Often the datasets are, or can be processed to become, sparse.In this paper, we present Vox Link, a novel approach to render sparse volume data in a memory-efficient manner enabling interactive rendering on common, offthe-shelf graphics hardware. Our approach utilizes current GPU architectures for voxelizing, storing, and visualizing such datasets. It is based on the idea of perpixel linked lists(pp LL), an A-buffer implementation for order-independent transparency rendering. The method supports voxelization and rendering of dense semi-transparent geometry, sparse volume data, and implicit surface representations with a unified data structure. The proposed data structure also enables efficient simulation of global lighting effects such as reflection, refraction, and shadow ray evaluation. 展开更多
关键词 ray tracing VOXELIZATION SPARSE VOLUMES GPGPU generic RENDERING
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部