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Linking a Game Engine Environment to Architectural Information on the Semantic Web 被引量:2
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作者 Pieter Pauwels Ronald De Meyer jan van campenhout 《Journal of Civil Engineering and Architecture》 2011年第9期787-798,共12页
Because of the importance of graphics and information within the domain of architecture, engineering and construction (AEC), an appropriate combination of visualization technology and information management technolo... Because of the importance of graphics and information within the domain of architecture, engineering and construction (AEC), an appropriate combination of visualization technology and information management technology is of utter importance in the development of appropriately supporting design and construction applications. Virtual environments, however, tend not to make this information available. The sparse number of applications that present additional information furthermore tend to limit their scope to pure construction information and do not incorporate information from loosely related knowledge domains, such as cultural heritage or architectural history information. We therefore started an investigation of two of the newest developments in these domains, namely game engine technology and semantic web technology. This paper documents part of this research, containing a review and comparison of the most prominent game engines and documenting our architectural semantic web. A short test-case illustrates how both can be combined to enhance information visualization for architectural design and construction. 展开更多
关键词 3D BIM construction industry game engines INFORMATION semantic web virtual environments visualization.
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