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Technical and conceptual considerations forusing animated stimuli in studies of animalbehavior 被引量:10
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作者 Laura CHOUINArD-THULY Stefanie GIErSZEWSKI +10 位作者 Gil G. rOSENTHAL Simon M. rEADEr Guillaume rIEUCAU Kevin L. Woo robert GErLAI Cynthia TEDOrE Spencer J. INGLEY john r. stowers Joachim G.FrOMMENI Francine L. DOLINS Klaudia WITTE 《Current Zoology》 SCIE CAS CSCD 2017年第1期5-19,共15页
Rapid technical advances in the field of computeropened new avenues in animal behavior research.animation (CA) and virtual reality (VR) haveAnimated stimuli are powerful tools as theyoffer standardization, repeata... Rapid technical advances in the field of computeropened new avenues in animal behavior research.animation (CA) and virtual reality (VR) haveAnimated stimuli are powerful tools as theyoffer standardization, repeatability, and complete control over the stimulus presented, thereby"reducing" and "replacing" the animals used, and "refining" the experimental design in line withthe 3Rs. However, appropriate use of these technologies raises conceptual and technical questions.In this review, we offer guidelines for common technical and conceptual considerations related tothe use of animated stimuli in animal behavior research. Following the steps required to create ananimated stimulus, we discuss (I) the creation, (11) the presentation, and (111) the validation of CAsand VRs. Although our review is geared toward computer-graphically designed stimuli, consider-ations on presentation and validation also apply to video playbacks. CA and VR allow both new be-havioral questions to be addressed and existing questions to be addressed in new ways, thus weexpect a rich future for these methods in both ultimate and proximate studies of animal behavior. 展开更多
关键词 ANIMAL behavior animated stimulus COMPUTER animation experimental design virtual reality visual communication.
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