This paper describes an algorithm of collision detection between moving objects in machin-ing process simulation. Graphical simulation of machining has been recognized to be useful for NCprogram verification , since t...This paper describes an algorithm of collision detection between moving objects in machin-ing process simulation. Graphical simulation of machining has been recognized to be useful for NCprogram verification , since the programmer of the machining operator can easily find some faults inthe NC program visually. But it is difficult to visually detect collisions arnong moving objects such ascutting tools , workpieces and fixtures, a data structure to represent moving objects and an algorithmof collision detection between moving objects are proposed. A moving object can be represented by ahierarchical sphere octree and its motion can be described by a quadratic function of time. A collisionoccurs in the case that the distance between any two sphere centers in the respective two moving ob-jects is equal to the sum of the radii of these two spheres, and the radii of these two spheres are lessthan a given precision. By solving the equations that satisfy the conditions of collision between thespheres recursively , we obtain the time and the position of the collision between these two moving ob-Jects.展开更多
文摘This paper describes an algorithm of collision detection between moving objects in machin-ing process simulation. Graphical simulation of machining has been recognized to be useful for NCprogram verification , since the programmer of the machining operator can easily find some faults inthe NC program visually. But it is difficult to visually detect collisions arnong moving objects such ascutting tools , workpieces and fixtures, a data structure to represent moving objects and an algorithmof collision detection between moving objects are proposed. A moving object can be represented by ahierarchical sphere octree and its motion can be described by a quadratic function of time. A collisionoccurs in the case that the distance between any two sphere centers in the respective two moving ob-jects is equal to the sum of the radii of these two spheres, and the radii of these two spheres are lessthan a given precision. By solving the equations that satisfy the conditions of collision between thespheres recursively , we obtain the time and the position of the collision between these two moving ob-Jects.