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云计算环境下手机情景模式智能化学习模型及算法研究 被引量:2
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作者 徐如志 纪柏涛 +1 位作者 王帅强 wei-tek tsai 《小型微型计算机系统》 CSCD 北大核心 2013年第1期125-130,共6页
提出云计算环境下手机的情景模式智能化学习模型和一系列的实现算法.在云计算环境下,用户可以定制情景模式智能化服务,从而实现根据用户的时间、地点等信息自动设置手机情景模式.在云中利用社会网络中用户的信息及其相应的情景模式作为... 提出云计算环境下手机的情景模式智能化学习模型和一系列的实现算法.在云计算环境下,用户可以定制情景模式智能化服务,从而实现根据用户的时间、地点等信息自动设置手机情景模式.在云中利用社会网络中用户的信息及其相应的情景模式作为训练集合,采用基于关联分类挖掘的规则学习算法学习得到一系列的情景模式规则;利用社会网络中用户之间的社会性和相似性,选择用户相关的规则并将其推荐给定制服务的用户使用;用户可以读取和编辑自己的规则并反馈到云中,利用增量改进策略进一步提高情景模式规则的精确度.实验证明,该模型具有较好的精确性和可行性. 展开更多
关键词 云计算 情景模式 数据挖掘 规则学习 社会网络
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PESOI: Process Embedded Service-Oriented Architecture 被引量:2
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作者 wei-tek tsai 《软件学报》 EI CSCD 北大核心 2006年第6期1470-1484,共15页
Service-Oriented Architecture (SOA) has drawn significant attention recently, and numerous architecture approaches have been proposed to represent SOA-based applications. The architecture of SOA-based applications is ... Service-Oriented Architecture (SOA) has drawn significant attention recently, and numerous architecture approaches have been proposed to represent SOA-based applications. The architecture of SOA-based applications is different from traditional software architecture, which is mainly static. The architecture of an SOA-based application is dynamic, i.e., the application can be composed at runtime using existing services, and thus the architecture is really determined at runtime, instead of design time. SOA applications have provided a new direction for software architecture study, where the architecture can be dynamically changed at runtime to meet the new application requirements. This paper proposes a Process-Embedded Service-Oriented Infrastructure to build SOA-based applications. This infrastructure embeds the entire software lifecycle management and service-oriented system engineering into the application developed on this infrastructure. Thus, the users can easily re-develop the applications during operation to meet the changing environments and requirements, through the supports provided by the embedded infrastructure. 展开更多
关键词 服务导向处理 服务导向体系 软件体系 结构分类
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BLOCKCHAIN TECHNOLOGIES AND APPLICATIONS 被引量:1
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作者 Erwu Liu Alex“Sandy”Pentland +5 位作者 Greg Adamson Ramesh Ramadoss Yixian Yang wei-tek tsai Yunlei Zhao Min Lei 《China Communications》 SCIE CSCD 2019年第6期I0004-I0006,共3页
Blockchain is a technology that uses community validation to synchronize the content of ledgers replicated by multiple users.Although Blockchain derives its origins from technologies introduced decades ago,recently it... Blockchain is a technology that uses community validation to synchronize the content of ledgers replicated by multiple users.Although Blockchain derives its origins from technologies introduced decades ago,recently it has received an astonishing amount of attention in both academic and industry due to its charac-teristics of decentralization,point-to-point transmission,transparency,traceability,non-tampering,and data security.Both researchers and practitioners have recognized that Blockchain can be used to solve complex technical or socio-economic problems. 展开更多
关键词 Blockchain ledgers replicated MULTIPLE USERS
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Tenant-centric Sub-Tenancy Architecture in Software-as-a-Service
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作者 wei-tek tsai Peide Zhong Yinong Chen 《CAAI Transactions on Intelligence Technology》 2016年第2期150-161,共12页
关键词 软件 智能技术 发展现状 计算机技术
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An evaluation framework for software crowdsourcing 被引量:7
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作者 Wenjun WU wei-tek tsai Wei LI 《Frontiers of Computer Science》 SCIE EI CSCD 2013年第5期694-709,共16页
Recently software crowdsourcing has become an emerging area of software engineering. Few papers have pre- sented a systematic analysis on the practices of software crowdsourcing. This paper first presents an evaluatio... Recently software crowdsourcing has become an emerging area of software engineering. Few papers have pre- sented a systematic analysis on the practices of software crowdsourcing. This paper first presents an evaluation frame- work to evaluate software crowdsourcing projects with re- spect to software quality, costs, diversity of solutions, and competition nature in crowdsourcing. Specifically, competi- tions are evaluated by the min-max relationship from game theory among participants where one party tries to minimize an objective function while the other party tries to maximize the same objective function. The paper then defines a game theory model to analyze the primary factors in these min- max competition rules that affect the nature of participation as well as the software quality. Finally, using the proposed eval- uation framework, this paper illustrates two crowdsourcing processes, Harvard-TopCoder and AppStori. The framework demonstrates the sharp contrasts between both crowdsourc- ing processes as participants will have drastic behaviors in engaging these two projects. 展开更多
关键词 crowdsourcing software engineering competi-tion rules game theory
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System architecture for high-performance permissioned blockchains 被引量:3
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作者 Libo FENG Hui ZHANG +1 位作者 wei-tek tsai Simeng SUN 《Frontiers of Computer Science》 SCIE EI CSCD 2019年第6期1151-1165,共15页
Blockchain(BC),as an emerging distributed database technology with advanced security and reliability,has attracted much attention from experts who devoted to efinance,intellectual property protection,the internet of t... Blockchain(BC),as an emerging distributed database technology with advanced security and reliability,has attracted much attention from experts who devoted to efinance,intellectual property protection,the internet of things(IoT)and so forth.However,the inefficient transaction processing speed,which hinders the BC’s widespread,has not been well tackled yet.In this paper,we propose a novel architecture,called Dual-Channel Parallel Broadcast model(DCPB),which could address such a problem to a greater extent by using three methods which are dual communication channels,parallel pipeline processing and block broadcast strategy.In the dual-channel model,one channel processes transactions,and the other engages in the execution of BFT.The parallel pipeline processing allows the system to operate asynchronously.The block generation strategy improves the efficiency and speed of processing.Extensive experiments have been applied to BeihangChain,a simplified prototype for BC system,illustrates that its transaction processing speed could be improved to 16K transaction per second which could well support many real-world scenarios such as BC-based energy trading system and Micro-film copyright trading system in CCTV. 展开更多
关键词 blockchain CONCURRENCY PERFORMANCE dualchannel model parallel pipeline consensus algorithm
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State synchronization in process-oriented chaincode
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作者 Lian YU wei-tek tsai 《Frontiers of Computer Science》 SCIE EI CSCD 2019年第6期1166-1181,共16页
Business processes often involve operational processes,contracts,and regulations.The modeling of such processes must address regulation monitoring and enforcement and maintain a reliable history of data for evidence.T... Business processes often involve operational processes,contracts,and regulations.The modeling of such processes must address regulation monitoring and enforcement and maintain a reliable history of data for evidence.This study proposes modeling business processes as chaincode(CC)on permissioned blockchains(BCs).The challenges encountered by the proposed approach are state synchronizations among distributed nodes(called authnodes)and realtime requirements.This study separates CC executions from the state management of multiple BCs and demonstrates the validity of the proposed approach with a payment authorization system at a Chinese bank. 展开更多
关键词 blockchains state synchronization chaincode permissioned blockchains concurrent block building
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