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An efficient algorithm for approximate Voronoi diagram construction on triangulated surfaces
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作者 wenlong meng Pengbo Bo +3 位作者 Xiaodong Zhang Jixiang Hong Shiqing Xin Changhe Tu 《Computational Visual Media》 SCIE EI CSCD 2023年第3期443-459,共17页
Voronoi diagrams on triangulated surfaces based on the geodesic metric play a key role in many applications of computer graphics.Previous methods of constructing such Voronoi diagrams generally depended on having an e... Voronoi diagrams on triangulated surfaces based on the geodesic metric play a key role in many applications of computer graphics.Previous methods of constructing such Voronoi diagrams generally depended on having an exact geodesic metric.However,exact geodesic computation is time-consuming and has high memory usage,limiting wider application of geodesic Voronoi diagrams(GVDs).In order to overcome this issue,instead of using exact methods,we reformulate a graph method based on Steiner point insertion,as an effective way to obtain geodesic distances.Further,since a bisector comprises hyperbolic and line segments,we utilize Apollonius diagrams to encode complicated structures,enabling Voronoi diagrams to encode a medial-axis surface for a dense set of boundary samples.Based on these strategies,we present an approximation algorithm for efficient Voronoi diagram construction on triangulated surfaces.We also suggest a measure for evaluating similarity of our results to the exact GVD.Although our GVD results are constructed using approximate geodesic distances,we can get GVD results similar to exact results by inserting Steiner points on triangle edges.Experimental results on many 3D models indicate the improved speed and memory requirements compared to previous leading methods. 展开更多
关键词 geodesic Voronoi diagrams(GVDs) triangular surfaces mesh surfaces approximate geodesics Apollonius diagrams
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