In this paper, a novel approach is proposed for denoising of Chinese calligraphy tablet documents. The method includes two phases: First, a partial differential equations (PDE) based the total variation model and Otsu...In this paper, a novel approach is proposed for denoising of Chinese calligraphy tablet documents. The method includes two phases: First, a partial differential equations (PDE) based the total variation model and Otsu thresholding method are used to preprocess the calligraphy document image. Second, a new method based on run-length statistics and structure charac- teristics of Chinese characters is proposed to remove some random and ant-like noises. This includes the optimal threshold se- lection from histogram of run-length probability density, and improved Hough transform algorithm for line shape noise detection and removal. Examples are given in the paper to demonstrate the proposed method.展开更多
An approach for generating interactive 3D graphical visualization of the genetic architectures of complex traits in multiple environments is described. 3D graphical visualization is utilized for making improvements on...An approach for generating interactive 3D graphical visualization of the genetic architectures of complex traits in multiple environments is described. 3D graphical visualization is utilized for making improvements on traditional plots in quan- titative trait locus (QTL) mapping analysis. Interactive 3D graphical visualization for abstract expression of QTL, epistasis and their environmental interactions for experimental populations was developed in framework of user-friendly software QTLNetwork (http://ibi.zju.edu.cn/software/qtlnetwork). Novel definition of graphical meta system and computation of virtual coordinates are used to achieve explicit but meaningful visualization. Interactive 3D graphical visualization for QTL analysis provides geneticists and breeders a powerful and easy-to-use tool to analyze and publish their research results.展开更多
With the rapid development of 3D digital photography and 3D digital scanning devices, massive amount of point samples can be generated in acquisition of complex, real-world objects, and thus create an urgent need for ...With the rapid development of 3D digital photography and 3D digital scanning devices, massive amount of point samples can be generated in acquisition of complex, real-world objects, and thus create an urgent need for advanced point-based processing and editing. In this paper, we present an interactive method for blending point-based geometries by dragging-and- dropping one point-based model onto another model’s surface metaphor. We first calculate a blending region based on the polygon of interest when the user drags-and-drops the model. Radial basis function is used to construct an implicit surface which smoothly interpolates with the transition regions. Continuing the drag-and-drop operation will make the system recalculate the blending regions and reconstruct the transition regions. The drag-and-drop operation can be compound in a constructive solid geometry (CSG) manner to interactively construct a complex point-based model from multiple simple ones. Experimental results showed that our method generates good quality transition regions between two raw point clouds and can effectively reduce the rate of overlapping during the blending.展开更多
基金Project supported by the National Basic Research Program (973) of China (No. 2002-CB-312101) and the National Natural Science Foundation of China (No. 60773037)
文摘In this paper, a novel approach is proposed for denoising of Chinese calligraphy tablet documents. The method includes two phases: First, a partial differential equations (PDE) based the total variation model and Otsu thresholding method are used to preprocess the calligraphy document image. Second, a new method based on run-length statistics and structure charac- teristics of Chinese characters is proposed to remove some random and ant-like noises. This includes the optimal threshold se- lection from histogram of run-length probability density, and improved Hough transform algorithm for line shape noise detection and removal. Examples are given in the paper to demonstrate the proposed method.
基金Project supported by the National Natural Science Foundation of China (Nos. 60473106, 60273060 and 60333010)and the Ph.D. Programs Foundation of Ministry of Education,China (Nos.20030335064 and 20060335114 )
文摘An approach for generating interactive 3D graphical visualization of the genetic architectures of complex traits in multiple environments is described. 3D graphical visualization is utilized for making improvements on traditional plots in quan- titative trait locus (QTL) mapping analysis. Interactive 3D graphical visualization for abstract expression of QTL, epistasis and their environmental interactions for experimental populations was developed in framework of user-friendly software QTLNetwork (http://ibi.zju.edu.cn/software/qtlnetwork). Novel definition of graphical meta system and computation of virtual coordinates are used to achieve explicit but meaningful visualization. Interactive 3D graphical visualization for QTL analysis provides geneticists and breeders a powerful and easy-to-use tool to analyze and publish their research results.
基金Project supported by the National Natural Science Foundation of China (Nos. 60473106 and 60333010)the Program for Chang-jiang Scholars and Innovative Research Team in University (No. IRT0652), China
文摘With the rapid development of 3D digital photography and 3D digital scanning devices, massive amount of point samples can be generated in acquisition of complex, real-world objects, and thus create an urgent need for advanced point-based processing and editing. In this paper, we present an interactive method for blending point-based geometries by dragging-and- dropping one point-based model onto another model’s surface metaphor. We first calculate a blending region based on the polygon of interest when the user drags-and-drops the model. Radial basis function is used to construct an implicit surface which smoothly interpolates with the transition regions. Continuing the drag-and-drop operation will make the system recalculate the blending regions and reconstruct the transition regions. The drag-and-drop operation can be compound in a constructive solid geometry (CSG) manner to interactively construct a complex point-based model from multiple simple ones. Experimental results showed that our method generates good quality transition regions between two raw point clouds and can effectively reduce the rate of overlapping during the blending.