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Parallelized Implementation of the Finite Particle Method for Explicit Dynamics in GPU 被引量:6
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作者 Jingzhe Tang Yanfeng Zheng +2 位作者 Chao Yang Wei Wang yaozhi luo 《Computer Modeling in Engineering & Sciences》 SCIE EI 2020年第1期5-31,共27页
As a novel kind of particle method for explicit dynamics,the finite particle method(FPM)does not require the formation or solution of global matrices,and the evaluations of the element equivalent forces and particle d... As a novel kind of particle method for explicit dynamics,the finite particle method(FPM)does not require the formation or solution of global matrices,and the evaluations of the element equivalent forces and particle displacements are decoupled in nature,thus making this method suitable for parallelization.The FPM also requires an acceleration strategy to overcome the heavy computational burden of its explicit framework for time-dependent dynamic analysis.To this end,a GPU-accelerated parallel strategy for the FPM is proposed in this paper.By taking advantage of the independence of each step of the FPM workflow,a generic parallelized computational framework for multiple types of analysis is established.Using the Compute Unified Device Architecture(CUDA),the GPU implementations of the main tasks of the FPM,such as evaluating and assembling the element equivalent forces and solving the kinematic equations for particles,are elaborated through careful thread management and memory optimization.Performance tests show that speedup ratios of 8,25 and 48 are achieved for beams,hexahedral solids and triangular shells,respectively.For examples consisting of explicit dynamic analyses of shells and solids,comparisons with Abaqus using 1 to 8 CPU cores validate the accuracy of the results and demonstrate a maximum speed improvement of a factor of 11.2. 展开更多
关键词 Finite particle method GPU parallel computing explicit dynamics
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A GPU-Based Parallel Algorithm for 2D Large Deformation Contact Problems Using the Finite Particle Method 被引量:1
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作者 Wei Wang Yanfeng Zheng +2 位作者 Jingzhe Tang Chao Yang yaozhi luo 《Computer Modeling in Engineering & Sciences》 SCIE EI 2021年第11期595-626,共32页
Large deformation contact problems generally involve highly nonlinear behaviors,which are very time-consuming and may lead to convergence issues.The finite particle method(FPM)effectively separates pure deformation fr... Large deformation contact problems generally involve highly nonlinear behaviors,which are very time-consuming and may lead to convergence issues.The finite particle method(FPM)effectively separates pure deformation from total motion in large deformation problems.In addition,the decoupled procedures of the FPM make it suitable for parallel computing,which may provide an approach to solve time-consuming issues.In this study,a graphics processing unit(GPU)-based parallel algorithm is proposed for two-dimensional large deformation contact problems.The fundamentals of the FPM for planar solids are first briefly introduced,including the equations of motion of particles and the internal forces of quadrilateral elements.Subsequently,a linked-list data structure suitable for parallel processing is built,and parallel global and local search algorithms are presented for contact detection.The contact forces are then derived and directly exerted on particles.The proposed method is implemented with main solution procedures executed in parallel on a GPU.Two verification problems comprising large deformation frictional contacts are presented,and the accuracy of the proposed algorithm is validated.Furthermore,the algorithm’s performance is investigated via a large-scale contact problem,and the maximum speedups of total computational time and contact calculation reach 28.5 and 77.4,respectively,relative to commercial finite element software Abaqus/Explicit running on a single-core central processing unit(CPU).The contact calculation time percentage of the total calculation time is only 18%with the FPM,much smaller than that(50%)with Abaqus/Explicit,demonstrating the efficiency of the proposed method. 展开更多
关键词 Finite particle method graphics processing unit(GPU) parallel computing contact algorithm LARGE
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GPU-accelerated vector-form particle-element method for 3D elastoplastic contact of structures
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作者 Wei WANG Yanfeng ZHENG +2 位作者 Jingzhe TANG Chao YANG yaozhi luo 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2023年第12期1120-1130,共11页
A graphics processing unit(GPU)-accelerated vector-form particle-element method,i.e.,the finite particle method(FPM),is proposed for 3D elastoplastic contact of structures involving strong nonlinearities and computati... A graphics processing unit(GPU)-accelerated vector-form particle-element method,i.e.,the finite particle method(FPM),is proposed for 3D elastoplastic contact of structures involving strong nonlinearities and computationally expensive contact calculations.A hexahedral FPM element with reduced integration and anti-hourglass is developed to model structural elastoplastic behaviors.The 3D space containing contact surfaces is decomposed into cubic cells and the contact search is performed between adjacent cells to improve search efficiency.A connected list data structure is used for storing contact particles to facilitate the parallel contact search procedure.The contact constraints are enforced by explicitly applying normal and tangential contact forces to the contact particles.The proposed method is fully accelerated by GPU-based parallel computing.After verification,the performance of the proposed method is compared with the serial finite element code Abaqus/Explicit by testing two large-scale contact examples.The maximum speedup of the proposed method over Abaqus/Explicit is approximately 80 for the overall computation and 340 for contact calculations.Therefore,the proposed method is shown to be effective and efficient. 展开更多
关键词 Graphics processing unit(GPU) Parallel acceleration Elastoplastic contact Contact search Finite particle method(FPM)
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