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Game-Theoretic Online Resource Allocation Scheme on Fog Computing for Mobile Multimedia Users 被引量:2
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作者 yingmo jie Mingchu Li +1 位作者 Cheng Guo Ling Chen 《China Communications》 SCIE CSCD 2019年第3期22-31,共10页
Fog computing is introduced to relieve the problems triggered by the long distance between the cloud and terminal devices. In this paper, considering the mobility of terminal devices represented as mobile multimedia u... Fog computing is introduced to relieve the problems triggered by the long distance between the cloud and terminal devices. In this paper, considering the mobility of terminal devices represented as mobile multimedia users(MMUs) and the continuity of requests delivered by them, we propose an online resource allocation scheme with respect to deciding the state of servers in fog nodes distributed at different zones on the premise of satisfying the quality of experience(QoE) based on a Stackelberg game. Specifically, a multi-round of a predictably\unpredictably dynamic scheme is derived from a single-round of a static scheme. The optimal allocation schemes are discussed in detail, and related experiments are designed. For simulations, comparing with non-strategy schemes, the performance of the dynamic scheme is better at minimizing the cost used to maintain fog nodes for providing services. 展开更多
关键词 FOG COMPUTING ONLINE RESOURCE allocation STACKELBERG game dynamic multimedia
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Playing repeated security games with multiple attacker types:a Q-iteration on a linear programming approach
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作者 Ling Chen Mingchu Li yingmo jie 《Journal of Control and Decision》 EI 2021年第3期322-330,共9页
This paper investigates infinite horizon repeated security games with one defender and multiple attacker types.The incomplete information brings uncertainty of attackers’behaviour for the defender.Under the uncertain... This paper investigates infinite horizon repeated security games with one defender and multiple attacker types.The incomplete information brings uncertainty of attackers’behaviour for the defender.Under the uncertainty of attackers’behaviours,we take the worst-case analysis to minimise the defender’s regret w.r.t.each attacker type.We wish to keep the regret especially small w.r.t.one attacker type,at the cost of modest additional overhead compared to others.The tradeoff among the objectives requires us to build a Multi-Objective Repeated SecurityGame(MORSG)model.To parameterise the regret Pareto frontier,we combine the different weight vectors with different objectives and build a linear programming approach.By running the Q-iteration procedure on linear programming for each weight vector,the optimal regret Pareto frontier can be computed.We also propose an approximate approach to approximate it.The approximation analysis proves the effectiveness of the approximation approach. 展开更多
关键词 Multi-objective repeated security game(MORSG) Q-iteration regret Pareto frontier
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