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Design and Implementation on the P2P VOD System Based on the RF-IPS Algorithm 被引量:1
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作者 zhiyi qu Lili Li Jianxu Li 《International Journal of Communications, Network and System Sciences》 2010年第9期745-749,共5页
This paper presents a P2P VOD system based on RF-IPS algorithm, and this system consists of two parts, server-side and clients. We put emphasis on the piece selection module of server-side, and in this part we cite th... This paper presents a P2P VOD system based on RF-IPS algorithm, and this system consists of two parts, server-side and clients. We put emphasis on the piece selection module of server-side, and in this part we cite the RF-IPS algorithm proposed in the past. In the piece selection module, we also proposed a weighting function except the RF-IPS algorithm. Using this function we will find the best server peers effectively and quickly, it will enhance the performance of this system. We carry on experiments on RF-IPS algorithm, and the results show this algorithm is efficient. Overall, we believe that the RF-IPS algorithm is feasible to further improve system performance and provide a cost-effective P2P VOD service with acceptable user experience. 展开更多
关键词 VOD P2P RF-IPS PIECE SELECTION
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Distributed Middlebox Placement Based on Potential Game
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作者 Yongwen Li zhiyi qu 《International Journal of Communications, Network and System Sciences》 2017年第5期264-273,共10页
In this paper, we analyse the deployment of middlebox. For a given network information and policy requirements, an attempt is made to determine the optimal location of middlebox to achieve the best performance. In ter... In this paper, we analyse the deployment of middlebox. For a given network information and policy requirements, an attempt is made to determine the optimal location of middlebox to achieve the best performance. In terms of the end-to-end delay as a performance optimization index, a distributed middlebox placement algorithm based on potential game is proposed. Through extensive simulations, it demonstrates that the proposed algorithm achieves the near-optimal solution, and the end-to-end delay decreases significantly. 展开更多
关键词 Middlebox PLACEMENT Performance Optimization POTENTIAL GAME MATCHING GRAPH DISTRIBUTED Algorithm
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