This paper presents a P2P VOD system based on RF-IPS algorithm, and this system consists of two parts, server-side and clients. We put emphasis on the piece selection module of server-side, and in this part we cite th...This paper presents a P2P VOD system based on RF-IPS algorithm, and this system consists of two parts, server-side and clients. We put emphasis on the piece selection module of server-side, and in this part we cite the RF-IPS algorithm proposed in the past. In the piece selection module, we also proposed a weighting function except the RF-IPS algorithm. Using this function we will find the best server peers effectively and quickly, it will enhance the performance of this system. We carry on experiments on RF-IPS algorithm, and the results show this algorithm is efficient. Overall, we believe that the RF-IPS algorithm is feasible to further improve system performance and provide a cost-effective P2P VOD service with acceptable user experience.展开更多
In this paper, we analyse the deployment of middlebox. For a given network information and policy requirements, an attempt is made to determine the optimal location of middlebox to achieve the best performance. In ter...In this paper, we analyse the deployment of middlebox. For a given network information and policy requirements, an attempt is made to determine the optimal location of middlebox to achieve the best performance. In terms of the end-to-end delay as a performance optimization index, a distributed middlebox placement algorithm based on potential game is proposed. Through extensive simulations, it demonstrates that the proposed algorithm achieves the near-optimal solution, and the end-to-end delay decreases significantly.展开更多
文摘This paper presents a P2P VOD system based on RF-IPS algorithm, and this system consists of two parts, server-side and clients. We put emphasis on the piece selection module of server-side, and in this part we cite the RF-IPS algorithm proposed in the past. In the piece selection module, we also proposed a weighting function except the RF-IPS algorithm. Using this function we will find the best server peers effectively and quickly, it will enhance the performance of this system. We carry on experiments on RF-IPS algorithm, and the results show this algorithm is efficient. Overall, we believe that the RF-IPS algorithm is feasible to further improve system performance and provide a cost-effective P2P VOD service with acceptable user experience.
文摘In this paper, we analyse the deployment of middlebox. For a given network information and policy requirements, an attempt is made to determine the optimal location of middlebox to achieve the best performance. In terms of the end-to-end delay as a performance optimization index, a distributed middlebox placement algorithm based on potential game is proposed. Through extensive simulations, it demonstrates that the proposed algorithm achieves the near-optimal solution, and the end-to-end delay decreases significantly.