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PHoToNs–A parallel heterogeneous and threads oriented code for cosmological N-body simulation 被引量:5
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作者 Qiao Wang zong-yan cao +4 位作者 Liang Gao Xue-Bin Chi Chen Meng Jie Wang Long Wang 《Research in Astronomy and Astrophysics》 SCIE CAS CSCD 2018年第6期7-16,共10页
We introduce a new code for cosmological simulations, PHo To Ns, which incorporates features for performing massive cosmological simulations on heterogeneous high performance computer(HPC) systems and threads oriented... We introduce a new code for cosmological simulations, PHo To Ns, which incorporates features for performing massive cosmological simulations on heterogeneous high performance computer(HPC) systems and threads oriented programming. PHo To Ns adopts a hybrid scheme to compute gravitational force, with the conventional Particle-Mesh(PM) algorithm to compute the long-range force,the Tree algorithm to compute the short range force and the direct summation Particle-Particle(PP) algorithm to compute gravity from very close particles. A self-similar space filling a Peano-Hilbert curve is used to decompose the computing domain. Threads programming is advantageously used to more flexibly manage the domain communication, PM calculation and synchronization, as well as Dual Tree Traversal on the CPU+MIC platform. PHo To Ns scales well and efficiency of the PP kernel achieves68.6% of peak performance on MIC and 74.4% on CPU platforms. We also test the accuracy of the code against the much used Gadget-2 in the community and found excellent agreement. 展开更多
关键词 methods: numerical galaxies: interactions dark matter
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