The filling and solidification of a malleable iron pipe casting manufactured by DISA casting mold line with different design parameters were calculated by using software MAGMASOFT. Then the shrinkage porosity was pred...The filling and solidification of a malleable iron pipe casting manufactured by DISA casting mold line with different design parameters were calculated by using software MAGMASOFT. Then the shrinkage porosity was predicted by thermal criterion. Based on the simulation results, the influences of the runner ratio and feeder position on the porosity were discussed. The results show that synchronization of injection can be significantly influenced by the size of downsprue section, and an de-sign structure of DISA gating system was used to solve the problem of flow imbalance in the filling procegs. At the same time, the riser was designed on the hotspot for feeding shrinkage. At last, the optimizated gating system and feeding system were ac-complished to eliminate shrinkage porosity.展开更多
The study of marine data visualization is of great value. Marine data, due to its large scale, random variation and multiresolution in nature, are hard to be visualized and analyzed. Nowadays, constructing an ocean mo...The study of marine data visualization is of great value. Marine data, due to its large scale, random variation and multiresolution in nature, are hard to be visualized and analyzed. Nowadays, constructing an ocean model and visualizing model results have become some of the most important research topics of ‘Digital Ocean'. In this paper, a spherical ray casting method is developed to improve the traditional ray-casting algorithm and to make efficient use of GPUs. Aiming at the ocean current data, a 3D view-dependent line integral convolution method is used, in which the spatial frequency is adapted according to the distance from a camera. The study is based on a 3D virtual reality and visualization engine, namely the VV-Ocean. Some interactive operations are also provided to highlight the interesting structures and the characteristics of volumetric data. Finally, the marine data gathered in the East China Sea are displayed and analyzed. The results show that the method meets the requirements of real-time and interactive rendering.展开更多
文摘The filling and solidification of a malleable iron pipe casting manufactured by DISA casting mold line with different design parameters were calculated by using software MAGMASOFT. Then the shrinkage porosity was predicted by thermal criterion. Based on the simulation results, the influences of the runner ratio and feeder position on the porosity were discussed. The results show that synchronization of injection can be significantly influenced by the size of downsprue section, and an de-sign structure of DISA gating system was used to solve the problem of flow imbalance in the filling procegs. At the same time, the riser was designed on the hotspot for feeding shrinkage. At last, the optimizated gating system and feeding system were ac-complished to eliminate shrinkage porosity.
基金supported by the Natural Science Foundation of China under Project 41076115the Global Change Research Program of China under project 2012CB955603the Public Science and Technology Research Funds of the Ocean under project 201005019
文摘The study of marine data visualization is of great value. Marine data, due to its large scale, random variation and multiresolution in nature, are hard to be visualized and analyzed. Nowadays, constructing an ocean model and visualizing model results have become some of the most important research topics of ‘Digital Ocean'. In this paper, a spherical ray casting method is developed to improve the traditional ray-casting algorithm and to make efficient use of GPUs. Aiming at the ocean current data, a 3D view-dependent line integral convolution method is used, in which the spatial frequency is adapted according to the distance from a camera. The study is based on a 3D virtual reality and visualization engine, namely the VV-Ocean. Some interactive operations are also provided to highlight the interesting structures and the characteristics of volumetric data. Finally, the marine data gathered in the East China Sea are displayed and analyzed. The results show that the method meets the requirements of real-time and interactive rendering.