The simulating exactly compared with realty of ground surface to run a model is more and more highly required. In the real, terrain of the earth surface is always complicated by the natural and human made ground objec...The simulating exactly compared with realty of ground surface to run a model is more and more highly required. In the real, terrain of the earth surface is always complicated by the natural and human made ground objects. Because of limitation of collecting and storing technologies in the past time, data are usually not detailed so that the data can not be full for the simulation. Besides computing power and simulation increase more day by day, the increasing requirements more detailed of topography surface simulation is a demand. In simulated flooding phenomenon or phenomena related to energy and momentum of water flow, the linear objects of ground surface such as roads, dikes, dams, etc. need to have their vertical dimension along continuously. However, these datas have often no height information alternately, there are only discrete elevation points that are extracted from topographic maps. Consequently, the demand of a suitable method for linear objects height interpolation is necessary. This paper aims to provide a method and evaluate its accuracy to meet this requirement.展开更多
We present a brief survey on (Weakly) Admissible Meshes and corresponding Discrete Extremal Sets, namely Approximate Fekete Points and Discrete Leja Points.These provide new computational tools for polynomial least s...We present a brief survey on (Weakly) Admissible Meshes and corresponding Discrete Extremal Sets, namely Approximate Fekete Points and Discrete Leja Points.These provide new computational tools for polynomial least squares and interpolationon multidimensional compact sets, with different applications such as numerical cubature, digital filtering, spectral and high-order methods for PDEs.展开更多
文摘The simulating exactly compared with realty of ground surface to run a model is more and more highly required. In the real, terrain of the earth surface is always complicated by the natural and human made ground objects. Because of limitation of collecting and storing technologies in the past time, data are usually not detailed so that the data can not be full for the simulation. Besides computing power and simulation increase more day by day, the increasing requirements more detailed of topography surface simulation is a demand. In simulated flooding phenomenon or phenomena related to energy and momentum of water flow, the linear objects of ground surface such as roads, dikes, dams, etc. need to have their vertical dimension along continuously. However, these datas have often no height information alternately, there are only discrete elevation points that are extracted from topographic maps. Consequently, the demand of a suitable method for linear objects height interpolation is necessary. This paper aims to provide a method and evaluate its accuracy to meet this requirement.
文摘We present a brief survey on (Weakly) Admissible Meshes and corresponding Discrete Extremal Sets, namely Approximate Fekete Points and Discrete Leja Points.These provide new computational tools for polynomial least squares and interpolationon multidimensional compact sets, with different applications such as numerical cubature, digital filtering, spectral and high-order methods for PDEs.