A 3-Dimensional computer aided garment design (CAGD) system has been developed andimplemented on a high-performance workstation. We studied various approaches to the func-tional modelling of garment designs for the sy...A 3-Dimensional computer aided garment design (CAGD) system has been developed andimplemented on a high-performance workstation. We studied various approaches to the func-tional modelling of garment designs for the system. According to the characteristic data of a hu-man body, the models of human body and the garment are displayed on the screen, then we canmodify the garment with various styles and different sizes. The system can transform the 3-Dgarment to the 2-D pieces. The system has improved design efficiency. Various potential alterna-tives and improvement of the system have also been studied and explored.展开更多
This paper describes a method of the computer aided garment design,and discusses 3-D humanbody,wire frame modelling,approaches of expressing and a shading model of the 3-D garment.
Digitization is the inevitable trend of the social development. In order to meet the requirements of the social development, the garment industry should also speed up the digitization and informationization, to improv...Digitization is the inevitable trend of the social development. In order to meet the requirements of the social development, the garment industry should also speed up the digitization and informationization, to improve the technological contents of the garment induslry. With the emergence and popularization of the emerging computer technology such as the visualization, virtual reality and so on, the clothing design has received a profound influence in the design concept, design style and means of communication. This paper focuses on the analysis of the development of virtual reality technology in the field of fashion design, and summarizes the future prospects.展开更多
This paper presents an efficient and realistic approach to seam the 2D panels together into a 3D garment mesh. Our main goal is to be able to seam any kind of panels together robotically without considering the variat...This paper presents an efficient and realistic approach to seam the 2D panels together into a 3D garment mesh. Our main goal is to be able to seam any kind of panels together robotically without considering the variation of style and geometry. In particular, we are discussing difficult situations with respect to deformations and variation of sewing forces Based on the mass-spring model, two-dimensional panels are seamed together along the seams and then three-dimensional garment meshes are built. Our main contribution is that we add five pairs of sewing forces avoiding undesirable sharp folds. Our approach provides a useful design tool to create 3D garment mesh directly in the 3D space through 2D patterns. It is reasonably easy to incorporate our 3D mesh construction techniques into existing 3D graphics systems because we use standard triangular mesh structures and force-based mass-spring model for cloth animation.展开更多
A real-time animation technique for a kind of non-rigid objects, flexible and thin objects, is proposed, which can update with stability the state of n mass points of the mass-spring (MS) modei with time complexity of...A real-time animation technique for a kind of non-rigid objects, flexible and thin objects, is proposed, which can update with stability the state of n mass points of the mass-spring (MS) modei with time complexity of O (n ). The new implicit numerical integration technique of the authors, which is based on a simple approximation of the linear system, has great advantages over the existing implicit integration methods. Moreover, experiment shows that the new technique is highly efficient in animating a kind of non-rigid objects, and suitable for the draping module of the 3D garment CAD system.展开更多
文摘A 3-Dimensional computer aided garment design (CAGD) system has been developed andimplemented on a high-performance workstation. We studied various approaches to the func-tional modelling of garment designs for the system. According to the characteristic data of a hu-man body, the models of human body and the garment are displayed on the screen, then we canmodify the garment with various styles and different sizes. The system can transform the 3-Dgarment to the 2-D pieces. The system has improved design efficiency. Various potential alterna-tives and improvement of the system have also been studied and explored.
文摘This paper describes a method of the computer aided garment design,and discusses 3-D humanbody,wire frame modelling,approaches of expressing and a shading model of the 3-D garment.
文摘Digitization is the inevitable trend of the social development. In order to meet the requirements of the social development, the garment industry should also speed up the digitization and informationization, to improve the technological contents of the garment induslry. With the emergence and popularization of the emerging computer technology such as the visualization, virtual reality and so on, the clothing design has received a profound influence in the design concept, design style and means of communication. This paper focuses on the analysis of the development of virtual reality technology in the field of fashion design, and summarizes the future prospects.
文摘This paper presents an efficient and realistic approach to seam the 2D panels together into a 3D garment mesh. Our main goal is to be able to seam any kind of panels together robotically without considering the variation of style and geometry. In particular, we are discussing difficult situations with respect to deformations and variation of sewing forces Based on the mass-spring model, two-dimensional panels are seamed together along the seams and then three-dimensional garment meshes are built. Our main contribution is that we add five pairs of sewing forces avoiding undesirable sharp folds. Our approach provides a useful design tool to create 3D garment mesh directly in the 3D space through 2D patterns. It is reasonably easy to incorporate our 3D mesh construction techniques into existing 3D graphics systems because we use standard triangular mesh structures and force-based mass-spring model for cloth animation.
文摘A real-time animation technique for a kind of non-rigid objects, flexible and thin objects, is proposed, which can update with stability the state of n mass points of the mass-spring (MS) modei with time complexity of O (n ). The new implicit numerical integration technique of the authors, which is based on a simple approximation of the linear system, has great advantages over the existing implicit integration methods. Moreover, experiment shows that the new technique is highly efficient in animating a kind of non-rigid objects, and suitable for the draping module of the 3D garment CAD system.