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Integral imaging-based tabletop light field 3D display with large viewing angle 被引量:1
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作者 Yan Xing Xing-Yu Lin +9 位作者 Lin-Bo Zhang Yun-Peng Xia Han-Le Zhang Hong-Yu Cui Shuang Li Tong-Yu Wang Hui Ren Di Wang Huan Deng Qiong-Hua Wang 《Opto-Electronic Advances》 SCIE EI CAS CSCD 2023年第6期19-30,共12页
Light field 3D display technology is considered a revolutionary technology to address the critical visual fatigue issues in the existing 3D displays.Tabletop light field 3D display provides a brand-new display form th... Light field 3D display technology is considered a revolutionary technology to address the critical visual fatigue issues in the existing 3D displays.Tabletop light field 3D display provides a brand-new display form that satisfies multi-user shared viewing and collaborative works,and it is poised to become a potential alternative to the traditional wall and portable display forms.However,a large radial viewing angle and correct radial perspective and parallax are still out of reach for most current tabletop light field 3D displays due to the limited amount of spatial information.To address the viewing angle and perspective issues,a novel integral imaging-based tabletop light field 3D display with a simple flat-panel structure is proposed and developed by applying a compound lens array,two spliced 8K liquid crystal display panels,and a light shaping diffuser screen.The compound lens array is designed to be composed of multiple three-piece compound lens units by employing a reverse design scheme,which greatly extends the radial viewing angle in the case of a limited amount of spatial information and balances other important 3D display parameters.The proposed display has a radial viewing angle of 68.7°in a large display size of 43.5 inches,which is larger than the conventional tabletop light field 3D displays.The radial perspective and parallax are correct,and high-resolution 3D images can be reproduced in large radial viewing positions.We envision that this proposed display opens up possibility for redefining the display forms of consumer electronics. 展开更多
关键词 tabletop light field 3d display integral imaging compound lens array radial viewing angle
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Wide color gamut switchable autostereoscopic 3D display based on directional quantum-dot backlight 被引量:1
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作者 徐斌 李雪玲 王元庆 《Chinese Physics B》 SCIE EI CAS CSCD 2019年第12期191-201,共11页
A switchable autostereoscopic 3-dimensional(3D) display device with wide color gamut is introduced in this paper. In conjunction with a novel directional quantum-dot(QD) backlight, the precise scanning control strateg... A switchable autostereoscopic 3-dimensional(3D) display device with wide color gamut is introduced in this paper. In conjunction with a novel directional quantum-dot(QD) backlight, the precise scanning control strategy, and the eye-tracking system, this spatial-sequential solution enables our autostereoscopic display to combine all the advantages of full resolution,wide color gamut, low crosstalk, and switchable 2D/3D. And also, we fabricated an autostereoscopic display prototype and demonstrated its performances effectively. The results indicate that our system can both break the limitation of viewing position and provide high-quality 3D images. We present two working modes in this system. In the spatial-sequential mode,the crosstalk is about 6%. In the time-multiplexed mode, the viewer should wear auxiliary and the crosstalk is about 1%,just next to that of a commercial 3D display(BENQ XL2707-B and View Sonic VX2268 WM). Additionally, our system is also completely compatible with active shutter glasses and its 3D resolution is same as its 2D resolution. Because of the excellent properties of the QD material, the color gamut can be widely extended to 77.98% according to the ITU-R recommendation BT.2020(Rec.2020). 展开更多
关键词 three-dimensional(3d) display directional and scanning quantum-dot backlight color gamut full resolution
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Computer-generated holograms for 3D display(Invited Paper) 被引量:6
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作者 Hiroshi Yoshikawa Takeshi Yamaguchi 《Chinese Optics Letters》 SCIE EI CAS CSCD 2009年第12期1079-1082,共4页
We have been studying various types of computer-generated holograms for three-dimensional (3D) displays both for a real-time holographic video display and a hard copy, or a printed hologram. For the hard copy output... We have been studying various types of computer-generated holograms for three-dimensional (3D) displays both for a real-time holographic video display and a hard copy, or a printed hologram. For the hard copy output, we have developed a direct fringe printer, which is achieved to print over 100 gigapixels computer-generated hologram with 0.44μm pitch. In this paper, we introduce our recent progresses on the rainbow hologram, the cylindrical holograms, and the disk hologram for 3D display. 展开更多
关键词 Computer-generated holograms for 3d display FIGURE
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360° light field 3D display system based on a triplet lenses array and holographic functional screen 被引量:5
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作者 高鑫 桑新柱 +3 位作者 于迅博 张婉璐 颜玢玢 余重秀 《Chinese Optics Letters》 SCIE EI CAS CSCD 2017年第12期48-52,共5页
A 360° light field 3D display system is presented, which consists of a liquid crystal display, a novel triplet lenses array, and a holographic functional screen (HFS). The mapping relationship among pixels, 3D ... A 360° light field 3D display system is presented, which consists of a liquid crystal display, a novel triplet lenses array, and a holographic functional screen (HFS). The mapping relationship among pixels, 3D objects, and view- ing positions are investigated. The aberration analysis of the single lens is carried out both in the simulation and the experiment, which shows that it cannot provide an excellent 3D image to the viewers. In order to suppress the aberrations, "the primary aberration theory" and "the damped least-squares method" are used for optical analysis and lens design. A 3D image with aberration correction can be viewed around the proposed display system. 展开更多
关键词 light field 3d display system based on a triplet lenses array and holographic functional screen
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Micro-projection dynamic backlight for multi-view 3D display 被引量:1
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作者 赵百川 黄睿莹 吕国皎 《Chinese Optics Letters》 SCIE EI CAS CSCD 2021年第9期99-103,共5页
A micro-projection dynamic backlight for multi-view three-dimensional(3D)display is proposed.The proposed backlight includes a light emitting diodes(LEDs)array,a lenticular lens array,and a scattering film.The LED arr... A micro-projection dynamic backlight for multi-view three-dimensional(3D)display is proposed.The proposed backlight includes a light emitting diodes(LEDs)array,a lenticular lens array,and a scattering film.The LED array,the lenticular lens,and the scattering film construct a micro-projection structure.In this structure,the LEDs in the array are divided into several groups.The light from each LED group can be projected to the scattering film by the lenticular lens and forms a series of bright stripes.The different LED groups have different horizontal positions,so these bright stripes corresponding to different LED groups also have different horizontal positions.Therefore,they can be used as a dynamic backlight.Because the distance between the LEDs array and the lenticular lens is much larger than the distance between the lenticular lens and the scattering films,the imaging progress will make the width of the bright stripes much smaller than that of the LEDs,and the pitch of the stripes is also decreased.According to the 3D display theory,the bright stripes with small width and pitch help to increase the number of views.Therefore,the proposed micro-projection dynamic backlight is very suitable for multi-view 3D display.An experimental prototype was developed,and the experimental results show that the micro-projection dynamic backlight can correctly complete the directional projection of the parallax images to form a 3D display. 展开更多
关键词 dynamic backlight 3d display MULTI-VIEW
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A penetrable interactive 3D display based on motion recognition(Invited Paper) 被引量:1
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作者 苏忱 夏新星 +4 位作者 李海峰 刘旭 匡翠方 夏军 王保平 《Chinese Optics Letters》 SCIE EI CAS CSCD 2014年第6期26-29,共4页
Based on light field reconstruction and motion recognition technique, a penetrable interactive floating 3D display system is proposed. The system consists of a high-frame-rate projector, a flat directional diffusing s... Based on light field reconstruction and motion recognition technique, a penetrable interactive floating 3D display system is proposed. The system consists of a high-frame-rate projector, a flat directional diffusing screen, a high-speed data transmission module, and a Kinect somatosensory device. The floating occlusioncorrect 3D image could rotate around some axis at different speeds according to user's hand motion. Eight motion directions and speed are detected accurately, and the prototype system operates efficiently with a recognition accuracy of 90% on average. 展开更多
关键词 A penetrable interactive 3d display based on motion recognition HIGH DMD
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Real-time pupil tracking backlight system for holographic 3D display(Invited Paper)
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作者 Hyon-Gon Choo Minsik Park +6 位作者 Hyun-Eui Kim Chanyeol Bae Byung Gyu Chae Hwi Kim Kyungae Moon Jinwoong Kim Joonku Hahn 《Chinese Optics Letters》 SCIE EI CAS CSCD 2014年第6期12-15,共4页
We propose an automatic three-dimensionM (3D) pupil tracking backlight system for holographic 3D display system with large image size and full-parallax accommodation effect. The proposed tracking module is applied t... We propose an automatic three-dimensionM (3D) pupil tracking backlight system for holographic 3D display system with large image size and full-parallax accommodation effect. The proposed tracking module is applied to a holographic 3D display system with two sets of directional holographic imaging module composed of 2 × 2 large scale lens array and 22-inch high-resolution liquid crystal display 3D panel. System architecture is described and experimental results are presented. 展开更多
关键词 Invited Paper Real-time pupil tracking backlight system for holographic 3d display SLM time
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Metasurfaces for near-eye display applications
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作者 Yan Li Xiaojin Huang +3 位作者 Shuxin Liu Haowen Liang Yuye Ling Yikai Su 《Opto-Electronic Science》 2023年第8期30-50,共21页
Virtual reality(VR)and augmented reality(AR)are revolutionizing our lives.Near-eye displays are crucial technologies for VR and AR.Despite the rapid advances in near-eye display technologies,there are still challenges... Virtual reality(VR)and augmented reality(AR)are revolutionizing our lives.Near-eye displays are crucial technologies for VR and AR.Despite the rapid advances in near-eye display technologies,there are still challenges such as large field of view,high resolution,high image quality,natural free 3D effect,and compact form factor.Great efforts have been devoted to striking a balance between visual performance and device compactness.While traditional optics are nearing their limitations in addressing these challenges,ultra-thin metasurface optics,with their high light-modulating capabilities,may present a promising solution.In this review,we first introduce VR and AR near-eye displays,and then briefly explain the working principles of light-modulating metasurfaces,review recent developments in metasurface devices geared toward near-eye display applications,delved into several advanced natural 3D near-eye display technologies based on metasurfaces,and finally discuss about the remaining challenges and future perspectives associated with metasurfaces for near-eye display applications. 展开更多
关键词 metasurface near-eye display virtual reality augmented reality 3d display
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3D displays: toward holographic video displays of 3D images 被引量:3
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作者 Pochi Yeh Claire Gu 《Chinese Optics Letters》 SCIE EI CAS CSCD 2013年第1期11-17,共7页
As the fiat panel displays (Liquid Crystal Displays, AMOLED, etc.) reach near perfection in their viewing qualities and display areas, it is natural to seek the next level of displays, including 3D displays. There i... As the fiat panel displays (Liquid Crystal Displays, AMOLED, etc.) reach near perfection in their viewing qualities and display areas, it is natural to seek the next level of displays, including 3D displays. There is a strong surge in 3D liquid crystal displays as a result of the successful movie Avatar. Most of these 3D displays involve the employment of special glasses that allow one view perspective for each of the eyes to achieve a depth perception. Such displays are not real 3D displays. In fact, these displays can only provide one viewing perspective for all viewers, regardless of the viewer's position. In addition, a fundamental viewing problem of focusing and accommodation exist that can lead to discomfort and fatigue for many viewers. In this paper, the authors review the current status of stereoscopic 3D displays and their problems. The authors will also discuss the possibility of using fiat panels for the display of both phase and intensity of video image information, leading to the ultimate display of 3D holographic video images. Many of the fundamental issues and limitations will be presented and discussed. 展开更多
关键词 toward holographic video displays of 3d images displayS
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3D Flash Display for STL Model in Rapid Prototyping System 被引量:2
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作者 LI Jian guo, XU Ming heng School of Mechanical Engineering, Southwest Jiaotong University, Chengdu 610031, P.R.China 《International Journal of Plant Engineering and Management》 2003年第4期206-209,共4页
A kind of 3D color graphics display system for the STL model is developed by calling the functions from Open GL graphic library through VC++6.0 under the Windows environment in this paper. The STL model is a high qual... A kind of 3D color graphics display system for the STL model is developed by calling the functions from Open GL graphic library through VC++6.0 under the Windows environment in this paper. The STL model is a high quality one that can be quiescent or animated. This system is conducive to find out the disfigurement of the STL model in a rapid prototyping process and to repair it. Therefore, the component quality can be enhanced. 展开更多
关键词 rapid prototyping STL model 3d flash display
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3D Product Display Based on Inventor Animation Design 被引量:1
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作者 CHEN Hua YANG Hao YANG Guanghui 《Instrumentation》 2020年第1期33-41,共9页
With the rapid development of internet technology,some innovative fashion product are increasingly showed in the way of three-dimensional virtual display.Taking fashion jewelry as an example,the virtual 3D display met... With the rapid development of internet technology,some innovative fashion product are increasingly showed in the way of three-dimensional virtual display.Taking fashion jewelry as an example,the virtual 3D display method of product is studied by Inventor which is parametric 3D design software for efficient modeling and animation developed by the Autodesk Company.By discussing the methods of part feature creation and assembly design,the real simulation of the product is carried out.Three-dimensional animation techniques,such as fade animation,components animation and camera animation are used to depict product features and animation effects. 展开更多
关键词 3d Product display INVENTOR Animation Design 3d Modeling
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Optimizing depth of field in 3D light-field display by analyzing and controlling light-beam divergence angle
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作者 于迅博 王一平 +4 位作者 高鑫 李涵宇 刘柯新 颜玢玢 桑新柱 《Chinese Optics Letters》 SCIE EI CAS CSCD 2024年第1期14-20,共7页
A concept of divergence angle of light beams(DALB)is proposed to analyze the depth of field(DOF)of a 3D light-field display system.The mathematical model between DOF and DALB is established,and the conclusion that DOF... A concept of divergence angle of light beams(DALB)is proposed to analyze the depth of field(DOF)of a 3D light-field display system.The mathematical model between DOF and DALB is established,and the conclusion that DOF and DALB are inversely proportional is drawn.To reduce DALB and generate clear depth perception,a triple composite aspheric lens structure with a viewing angle of 100°is designed and experimentally demonstrated.The DALB-constrained 3D light-field display system significantly improves the clarity of 3D images and also performs well in imaging at a 3D scene with a DOF over 30 cm. 展开更多
关键词 3d light-field display depth of field divergence angle of light beams compound lens
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Model Implementation and Analysis of a True Three-dimensional Display System
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作者 Ye Tian Yang Yang +1 位作者 Han Yang Ze Ji 《Computer Systems Science & Engineering》 SCIE EI 2021年第12期403-414,共12页
To model a true three-dimensional(3D)display system,we introduced the method of voxel molding to obtain the stereoscopic imaging space of the system.For the distribution of each voxel,we proposed a four-dimensional(4D... To model a true three-dimensional(3D)display system,we introduced the method of voxel molding to obtain the stereoscopic imaging space of the system.For the distribution of each voxel,we proposed a four-dimensional(4D)Givone–Roessor(GR)model for state-space representation—that is,we established a local state-space model with the 3D position and one-dimensional time coordi-nates to describe the system.First,we extended the original elementary operation approach to a 4D condition and proposed the implementation steps of the realiza-tion matrix of the 4D GR model.Then,we described the working process of a true 3D display system,analyzed its real-time performance,introduced the fixed-point quantization model to simplify the system matrix,and derived the conditions for the global asymptotic stability of the system after quantization.Finally,we provided an example to prove the true 3D display system’s feasibility by simulation.The GR-model-representation method and its implementation steps proposed in this paper simplified the system’s mathematical expression and facilitated the microcon-troller software implementation.Real-time and stability analyses can be used widely to analyze and design true 3D display systems. 展开更多
关键词 True 3d display system method of voxel molding(MVM) Givone-Roessor(GR)model asymptotic stability Bounded-Input Bounded-Output(BIBO)stability real-time display
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Dynamic Hyperlinker: Innovative Solution for 3D Video Content Search and Retrieval
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作者 Mohammad Rafiq Swash Amar Aggoun +1 位作者 Obaidullah Abdul Fatah Bei Li 《Journal of Computer and Communications》 2016年第6期10-23,共14页
Recently, 3D display technology, and content creation tools have been undergone rigorous development and as a result they have been widely adopted by home and professional users. 3D digital repositories are increasing... Recently, 3D display technology, and content creation tools have been undergone rigorous development and as a result they have been widely adopted by home and professional users. 3D digital repositories are increasing and becoming available ubiquitously. However, searching and visualizing 3D content remains a great challenge. In this paper, we propose and present the development of a novel approach for creating hypervideos, which ease the 3D content search and retrieval. It is called the dynamic hyperlinker for 3D content search and retrieval process. It advances 3D multimedia navigability and searchability by creating dynamic links for selectable and clickable objects in the video scene whilst the user consumes the 3D video clip. The proposed system involves 3D video processing, such as detecting/tracking clickable objects, annotating objects, and metadata engineering including 3D content descriptive protocol. Such system attracts the attention from both home and professional users and more specifically broadcasters and digital content providers. The experiment is conducted on full parallax holoscopic 3D videos “also known as integral images”. 展开更多
关键词 Holoscopic 3d Image Integral Image 3d Video 3d display Video Search and Retrieval Hyperlinker Hypervideo
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偏光3D显示器对视功能影响的研究
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作者 王彦君 高祥璐 +3 位作者 石浩淼 张艳龙 王琦 白琰 《天津医科大学学报》 2016年第4期328-331,共4页
目的:研究不同眼位患者在观看偏光3D影像0.5 h和1 h后视功能参数的改变,探讨参数改变与视疲劳的关系。方法:选取志愿者51名,根据近距隐斜量分为3组:正位组、外隐斜组、内隐斜组。分别测量观看3D影像前、0.5 h和1 h的视功能参数,使用视... 目的:研究不同眼位患者在观看偏光3D影像0.5 h和1 h后视功能参数的改变,探讨参数改变与视疲劳的关系。方法:选取志愿者51名,根据近距隐斜量分为3组:正位组、外隐斜组、内隐斜组。分别测量观看3D影像前、0.5 h和1 h的视功能参数,使用视疲劳调查问卷进行视疲劳程度统计。结果:按眼位分,正位组和内隐斜组观看3D影像0.5 h和1 h相比于观看前调节反应增大,差异有统计学意义(P=0.004、P<0.001,P<0.001、P=0.001)。内隐斜组观看0.5 h和1 h立体视锐度值小于观看前,差异有统计学意义(P=0.02、P=0.03)。按时间分,观看0.5 h和1 h,正位组和内隐斜组注视视差均小于外隐斜组,差异均有统计学意义(P=0.03、P<0.001,P=0.02、P=0.007)。观看1 h后,正位组和内隐斜组的注视视差斜率绝对值均小于外隐斜组,差异有统计学意义(P=0.007、P=0.013)。观看0.5 h,外隐斜组视疲劳得分大于正位组和内隐斜组,差异均有统计学意义(P=0.034、P=0.015)。结论:不同眼位患者观看3D影像后,立体视锐度有所提升;调节反应增大、注视视差变大及其斜率的改变影响了双眼协调运动,最终导致视疲劳。 展开更多
关键词 偏光3d显示器 视功能 视疲劳
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Grid-based computer-generated holograms synthesizing for holographic three-dimensional display
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作者 陈国华 张爱军 《Journal of Beijing Institute of Technology》 EI CAS 2011年第3期415-420,共6页
To reduce the computing time of composite computer-generated holograms (CGHs) gen- eration based upon the angular projection algorithm for holographic three-dimensional (3D) display, a grid-based holographic displ... To reduce the computing time of composite computer-generated holograms (CGHs) gen- eration based upon the angular projection algorithm for holographic three-dimensional (3D) display, a grid-based holographic display ( GHD ) scheme was designed. The grid computing technology was applied to numerically process the different angular projections of an object in distributed-parallel manner to create the corresponding CGHs. The whole treatment of a projection was regarded as a job executed on the grid node machine. The number of jobs which were submitted to grid nodes, therefore, was equal to that of the projections of the object. A Condor-based grid testbed was constructed to verify the feasibility of the GHD scheme, and a graphical user interface (GUI) program and several service modules were developed for it. A 3D terrain model as an example was processed on the testbed. The result showed that the scheme was feasible and able to improve the execution elficiency greatly. 展开更多
关键词 computer-generated hologram (CGH) GRID three-dimensional 3d display
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Swept-Volume Display System Based on Cylindrical Space Projection and Curved Reflectors
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作者 田丰 汪浩 +2 位作者 夏雪 张文俊 王鹤 《Journal of Donghua University(English Edition)》 EI CAS 2015年第4期672-676,694,共6页
In order to achieve a clear and steady swept-volume display,the method of swept-volume display based on cylindrical space projection was presented. One projector generated the image volume in π× 70 mm × 70 ... In order to achieve a clear and steady swept-volume display,the method of swept-volume display based on cylindrical space projection was presented. One projector generated the image volume in π× 70 mm × 70 mm × 150 mm space. Experimentally,the resolution of images was 800 pixel × 600 pixel × 360 pixel,which resulted in almost 345 million voxels. In order to achieve space voxels with uniform brightness, curved reflectors were also designed. In addition,the match conditions between triangles and the scanning planes in the volume space were classified and a sweptvolume graphics engine based on embedded platform was designed.The image rendering the hardware foundation for three-dimensional( 3D) dynamic images generation was achieved. Demonstrated in the experiments,light source utilization of the second-generation system based on curved mirror is about three times brighter than the firstgeneration 3D minitor based on flat mirror,and this system is able to display color,clear and well-proportioned 3D images in brighter room light. 展开更多
关键词 three-dimensional(3d) display swept-volume display cylindrical space VOXEL
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Technical analysis of 3DTV and outstanding issues
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作者 张兆杨 程浩 +1 位作者 沈礼权 杨高波 《Journal of Shanghai University(English Edition)》 CAS 2011年第4期316-320,共5页
This paper analyzes the technical characteristic of three-dimensional display technology (3DTV) system and some core technologies yet to be solved. It points out the ways to solve these problems and presents an effe... This paper analyzes the technical characteristic of three-dimensional display technology (3DTV) system and some core technologies yet to be solved. It points out the ways to solve these problems and presents an effective solution for thediscomfort of watching the three-dimensional TV. 展开更多
关键词 three-dimensional 3d display multi-view/depth coding inter-view rendering discomfort of watching threedimensional display technology 3dTV)
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基于伪全息原理的立体影像展示机设计 被引量:5
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作者 桂亮 胡改玲 +2 位作者 奚延辉 金悦 段玉岗 《实验室研究与探索》 CAS 北大核心 2018年第6期84-86,共3页
基于伪全息原理设计并制作了一种立体影像展示机,可实现平面图像的立体展示效果。该展示机包括光学成像系统、机械运动系统和动力控制系统,具备成像、360°旋转、上下升降,以及收合等功能。该装置成像逼真、立体感强、原理及操作简... 基于伪全息原理设计并制作了一种立体影像展示机,可实现平面图像的立体展示效果。该展示机包括光学成像系统、机械运动系统和动力控制系统,具备成像、360°旋转、上下升降,以及收合等功能。该装置成像逼真、立体感强、原理及操作简单、成本低廉,可应用于需要展示立体模型的小班教学、产品发布与展示、会议报告及实验展示、博物馆等场合。 展开更多
关键词 立体影像展示机 伪全息 投影
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三维雷达显示器系统仿真 被引量:4
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作者 莫建文 张顺岚 +1 位作者 刘钊 韩传久 《现代雷达》 CSCD 北大核心 2006年第2期78-80,共3页
传统的PPI显示器仅能显示二维信息,缺乏高度信息,不能直观显示三维信息,而三维雷达显示器以立体的方式显示雷达信息,能给观察者提供更多、更丰富的信息。文中设计了三维雷达显示器的系统总体方案,并针对方案介绍了相应三维显示的透视投... 传统的PPI显示器仅能显示二维信息,缺乏高度信息,不能直观显示三维信息,而三维雷达显示器以立体的方式显示雷达信息,能给观察者提供更多、更丰富的信息。文中设计了三维雷达显示器的系统总体方案,并针对方案介绍了相应三维显示的透视投影与视见体、多分辨率地形四叉树表示、三维目标模型显示等关键技术,以及系统仿真的流程。仿真结果表明三维显示器的效果很显著,系统方案可行,为三维雷达显示器的进一步研究与实现提供了良好的基础。 展开更多
关键词 三维显示 雷达显示器 仿真
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