期刊文献+
共找到4篇文章
< 1 >
每页显示 20 50 100
Improvement of Binocular Reconstruction Algorithm for Measuring 3D Pavement Texture Using a Single Laser Line Scanning Constraint 被引量:1
1
作者 Yuanyuan Wang RuiWang +1 位作者 Xiaofeng Ren Junan Lei 《Computer Modeling in Engineering & Sciences》 SCIE EI 2023年第8期1951-1972,共22页
The dense and accurate measurement of 3D texture is helpful in evaluating the pavement function.To form dense mandatory constraints and improve matching accuracy,the traditional binocular reconstruction technology was... The dense and accurate measurement of 3D texture is helpful in evaluating the pavement function.To form dense mandatory constraints and improve matching accuracy,the traditional binocular reconstruction technology was improved threefold.First,a single moving laser line was introduced to carry out global scanning constraints on the target,which would well overcome the difficulty of installing and recognizing excessive laser lines.Second,four kinds of improved algorithms,namely,disparity replacement,superposition synthesis,subregion segmentation,and subregion segmentation centroid enhancement,were established based on different constraint mechanism.Last,the improved binocular reconstruction test device was developed to realize the dual functions of 3D texture measurement and precision self-evaluation.Results show that compared with traditional algorithms,the introduction of a single laser line scanning constraint is helpful in improving the measurement’s accuracy.Among various improved algorithms,the improvement effect of the subregion segmentation centroid enhancement method is the best.It has a good effect on both overall measurement and single pointmeasurement,which can be considered to be used in pavement function evaluation. 展开更多
关键词 3d pavement texture binocular reconstruction algorithm single laser line scanning constraint improved stereo matching
下载PDF
Illumination Invariant Recognition of Three-Dimensional Texture in Color Images 被引量:3
2
作者 JieYang MohammedAl-Rawi 《Journal of Computer Science & Technology》 SCIE EI CSCD 2005年第3期378-388,共11页
In this paper, illumination-affine invariant methods are presented based onaffine moment normalization techniques, Zernike moments, and multiband correlation functions. Themethods are suitable for the illumination inv... In this paper, illumination-affine invariant methods are presented based onaffine moment normalization techniques, Zernike moments, and multiband correlation functions. Themethods are suitable for the illumination invariant recognition of 3D color texture. Complex valuedmoments (i.e., Zernike moments) and affine moment normalization are used in the derivation ofillumination affine invariants where the real valued affine moment invariants fail to provide affineinvariants that are independent of illumination changes. Three different moment normalizationmethods have been used, two of which are based on affine moment normalization technique and thethird is based on reducing the affine transformation to a Euclidian transform. It is shown that fora change of illumination and orientation, the affinely normalized Zernike moment matrices arerelated by a linear transform. Experimental results are obtained in two tests: the first is usedwith textures of outdoor scenes while the second is performed on the well-known CUReT texturedatabase. Both tests show high recognition efficiency of the proposed recognition methods. 展开更多
关键词 3d color texture recognition illumination invariance affine momentnormalization zernike moment affine invariant
原文传递
Hardware Assisted Fast Volume Rendering with Boundary Enhancement 被引量:1
3
作者 童欣 唐泽圣 《Journal of Computer Science & Technology》 SCIE EI CSCD 1998年第5期393-401,共9页
In this paper, a new volume rendering method with boundary enhancement is presented. The boundary is extracted and represented by surfaces explicitly. Then, using 3D texture mapping and graphics acceleration hardware,... In this paper, a new volume rendering method with boundary enhancement is presented. The boundary is extracted and represented by surfaces explicitly. Then, using 3D texture mapping and graphics acceleration hardware, the volume data can be rendered with controllable boundary shading effect almost in real time. Test shows that this method is 4-5 times faster than the previous methods. Moreover, it can also be extended to render the surfaces and the volumetric data together interactively. 展开更多
关键词 Volume rendering boundary enhancement 3d texture mapping hardware assisted
原文传递
Fully automatic DOM generation method based on optical flow field dense image matching
4
作者 Wei Yuan Xiuxiao Yuan +1 位作者 Yang Cai Ryosuke Shibasaki 《Geo-Spatial Information Science》 SCIE EI 2023年第2期242-256,共15页
Automatic Digital Orthophoto Map(DOM)generation plays an important role in many downstream works such as land use and cover detection,urban planning,and disaster assessment.Existing DOM generation methods can generate... Automatic Digital Orthophoto Map(DOM)generation plays an important role in many downstream works such as land use and cover detection,urban planning,and disaster assessment.Existing DOM generation methods can generate promising results but always need ground object filtered DEM generation before otho-rectification;this can consume much time and produce building facade contained results.To address this problem,a pixel-by-pixel digital differential rectification-based automatic DOM generation method is proposed in this paper.Firstly,3D point clouds with texture are generated by dense image matching based on an optical flow field for a stereo pair of images,respectively.Then,the grayscale of the digital differential rectification image is extracted directly from the point clouds element by element according to the nearest neighbor method for matched points.Subsequently,the elevation is repaired grid-by-grid using the multi-layer Locally Refined B-spline(LR-B)interpolation method with triangular mesh constraint for the point clouds void area,and the grayscale is obtained by the indirect scheme of digital differential rectification to generate the pixel-by-pixel digital differentially rectified image of a single image slice.Finally,a seamline network is automatically searched using a disparity map optimization algorithm,and DOM is smartly mosaicked.The qualitative and quantitative experimental results on three datasets were produced and evaluated,which confirmed the feasibility of the proposed method,and the DOM accuracy can reach 1 Ground Sample Distance(GSD)level.The comparison experiment with the state-of-the-art commercial softwares showed that the proposed method generated DOM has a better visual effect on building boundaries and roof completeness with comparable accuracy and computational efficiency. 展开更多
关键词 Digital Orthophoto Map(DOM) dense image matching based on optical flow field(OFFDIM) 3d point clouds with texture seamline network accuracy
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部