BACKGROUND Traditional paper-based preoperative patient education is a struggle for new nurses and requires extensive training.In this situation,virtual reality technology can help the new nurses.Despite its potential...BACKGROUND Traditional paper-based preoperative patient education is a struggle for new nurses and requires extensive training.In this situation,virtual reality technology can help the new nurses.Despite its potential benefits,there are studies on patient satisfaction but there is limited information on the usability of virtual reality(VR)technology for new nurses in giving preoperative education to patients.AIM To investigate the impact on satisfaction,usability,and burnout of a system using VR technology in preoperative patient education.METHODS The study involved 20 nurses from the plastic surgery ward and 80 patients admitted between April and May 2019.Each nurse taught four patients:Two using traditional verbal education and two using virtual reality.The System Usability Scale,After-Scenario Questionnaire,and Maslach Burnout Inventory(MBI)were employed to evaluate the impact of these education methods.RESULTS The VR education groups showed a statistically higher satisfaction than the traditional verbal education groups.Among the three subscales of the MBI,emotional exhaustion and personal accomplishment improved statistically significantly.VR was also better in terms of usability.CONCLUSION This study suggests VR enhances usability and reduces burnout in nurses,but further research is needed to assess its impact on depersonalization and objective measures like stress and heart rate.展开更多
With the promotion of digital currency,how to effectively solve the authenticity,privacy and usability of digital currency issuance has been a key problem.Redactable signature scheme(RSS)can provide the verification o...With the promotion of digital currency,how to effectively solve the authenticity,privacy and usability of digital currency issuance has been a key problem.Redactable signature scheme(RSS)can provide the verification of the integrity and source of the generated sub-documents and solve the privacy problem in digital currency by removing blocks from the signed documents.Unfortunately,it has not realized the consolidation of signed documents,which can not solve the problem of merging two digital currencies.Now,we introduce the concept of weight based on the threshold secret sharing scheme(TSSS)and present a redactable signature scheme with merge algorithm(RSS-MA)using the quasi-commutative accumulator.Our scheme can reduce the communication overhead by utilizing the merge algorithm when transmitting multiple digital currency signatures.Furthermore,this can effectively hide the scale of users’private monetary assets and the number of transactions between users.While meeting the three properties of digital currency issuance,in order to ensure the availability of digital currency after redacting,editors shall not remove the relevant identification information block form digital currency.Finally,our security proof and the analysis of efficiency show that RSS-MA greatly improves the communication and computation efficiency when transmitting multiple signatures.展开更多
In times of digitalisation, visual assistance systems in assembly are increasingly important. The design of these assembly systems needs to be highly complex to meet the requirements. Due to the increasing number of v...In times of digitalisation, visual assistance systems in assembly are increasingly important. The design of these assembly systems needs to be highly complex to meet the requirements. Due to the increasing number of variants in production processes, as well as shorter innovation and product life cycles, assistance systems should improve quality and reduce complexity of assembly processes. However, many large kitchen manufacturers still assemble kitchen cabinets manually, due to the high variety of components, such as rails and fittings. This paper focuses on the analysis and evaluation of virtual assistance systems to improve quality and usability in individualised kitchen cabinet assembly processes at a large German manufacturer. A solution is identified and detailed.展开更多
BEIJING,March 12(Xinhua)——China′s development of both 4⁃meter⁃diameter and 5⁃meter⁃diameter reusable rockets is being accelerated,with their inaugural flights scheduled for 2025 and 2026,respectively.The manufactur...BEIJING,March 12(Xinhua)——China′s development of both 4⁃meter⁃diameter and 5⁃meter⁃diameter reusable rockets is being accelerated,with their inaugural flights scheduled for 2025 and 2026,respectively.The manufacturing of these two new large reusable launching vehicle models is a response to growing demand in the commercial space market,said the China Aerospace Science and Technology Corporation.展开更多
Street Networks, knitted in the urban fabric, facilitate spatial movement and control the flow of urbanization. The interrelation between a city’s spatial network and how the residents travel over it has always been ...Street Networks, knitted in the urban fabric, facilitate spatial movement and control the flow of urbanization. The interrelation between a city’s spatial network and how the residents travel over it has always been of high interest to scholars. Over the years, multifaceted visualization methods have emerged to better express this travel trend from small to large scale. This study proposes a novel approach to 1) visualize city-wide travel patterns with respect to the street network orientation and 2) analyze the discrepancies between travel patterns and streets to evaluate network usability. The visualizations adopt histograms and rose diagrams to provide several insights into network-wide traffic flows. The visualization of four New York City (NYC) boroughs including Queens, Brooklyn, Bronx, and Staten Island was generated for the daily traffic and the average hourly flows in the morning and evening rush hours. Then the contrasts between built-in street network topology and travel orientation were drawn to show where people travel over the network, travel demand, and finally which segments experience high or light traffic, revealing the true picture of network usability. The findings of the study provide an insight into the novel and innovative approach that can help better understand the travel behavior lucidly and assist policymakers in decision making to maintain a balance between urban topology and travel demands. In addition, the study demonstrates how to further investigate city street networks and urbanization from different diverse dimensions.展开更多
Recently,a specific interest is being taken in the development of mobile application(app)via Model-Based User Interface Development(MBUID)approach.MBUID allows the generation of mobile apps in the target platform(s)fr...Recently,a specific interest is being taken in the development of mobile application(app)via Model-Based User Interface Development(MBUID)approach.MBUID allows the generation of mobile apps in the target platform(s)from conceptual models.As such it simplified the development process of mobile app.However,the interest is only focused on the functional aspects of the mobile app while neglecting the non-functional aspects,such as usability.The latter is largely considered as the main factor leading to the success or failure of any software system.This paper aims at addressing non-functional aspects of mobile apps generated using MBUID approach.As such,we propose a usability-driven approach for the development of mobile apps.The main stages of the proposed approach are defined in a generic way so that they can be integrated with any MBUID method.A case study is presented,in the paper,with the aim of illustrating the feasibility of this approach.展开更多
Previous mobile usability studies are only pertinent in the context of ergonomics,physical user interface,and mobility aspects.In addition,much of the previous mobile usability conception was built on desktop co...Previous mobile usability studies are only pertinent in the context of ergonomics,physical user interface,and mobility aspects.In addition,much of the previous mobile usability conception was built on desktop computing measurements,such as desktop and web application checklists,or scarcely addressed the mobile user interface.Moreover,the studies focus mainly on interface features for desktop applications and do not reflect comprehensive mobile interface features such as navigation drawers and spinners.Therefore,conducting usability evaluation using conventional usability measurement would result in irrelevant results.In addition,the resulting works are tailored for usability testing,which requires highly skilled evaluators and usability specialists(e.g.,usability testers and user experience designers),who are rarely integrated into a development team.The lack of expertise could lead to unreliable usability evaluations.This paper presents a review from industrial experts on a comprehensive and feasible usability evaluation framework developed in our previous work.The framework is dedicated to smartphone apps,which integrate evaluator skills and design concerns.However,there is no evidence of its usefulness in practice.Therefore,the usefulness of the framework measurement for evaluating apps’usability in the eyes of non-usability specialists is empirically assessed in this paper through an expert review.The expert review involved eleven industrial developers and was complemented by a semi-structured interview.The method is replicated in comparison with a framework from another study.The findings show that the formulated framework significantly outperformed the framework(p=0.0286)from other studies with large effect sizes(r=1.81)in terms of usefulness.展开更多
基金Research Fund of Chungnam National University,Chungnam National University,the Ministry of Trade,Industry,and Energy,Korea,under the“Regional industry-based organization support program”,No.P0001940the Korea Institute for Advancement of Technology,and a grant of the Korea Health Technology R&D Project through the Korea Health Industry Development Institute,funded by the Ministry of Health&Welfare,Republic of Korea,No.HI20C2088.
文摘BACKGROUND Traditional paper-based preoperative patient education is a struggle for new nurses and requires extensive training.In this situation,virtual reality technology can help the new nurses.Despite its potential benefits,there are studies on patient satisfaction but there is limited information on the usability of virtual reality(VR)technology for new nurses in giving preoperative education to patients.AIM To investigate the impact on satisfaction,usability,and burnout of a system using VR technology in preoperative patient education.METHODS The study involved 20 nurses from the plastic surgery ward and 80 patients admitted between April and May 2019.Each nurse taught four patients:Two using traditional verbal education and two using virtual reality.The System Usability Scale,After-Scenario Questionnaire,and Maslach Burnout Inventory(MBI)were employed to evaluate the impact of these education methods.RESULTS The VR education groups showed a statistically higher satisfaction than the traditional verbal education groups.Among the three subscales of the MBI,emotional exhaustion and personal accomplishment improved statistically significantly.VR was also better in terms of usability.CONCLUSION This study suggests VR enhances usability and reduces burnout in nurses,but further research is needed to assess its impact on depersonalization and objective measures like stress and heart rate.
基金supported by Support Plan of Scientific and Technological Innovation Team in Universities of Henan Province(20IRTSTHN013)Shaanxi Key Laboratory of Information Communication Network and Security,Xi’an University of Posts&Telecommunications,Xi’an,Shaanxi 710121,China(ICNS202006)The National Natural Science Fund(No.61802117).
文摘With the promotion of digital currency,how to effectively solve the authenticity,privacy and usability of digital currency issuance has been a key problem.Redactable signature scheme(RSS)can provide the verification of the integrity and source of the generated sub-documents and solve the privacy problem in digital currency by removing blocks from the signed documents.Unfortunately,it has not realized the consolidation of signed documents,which can not solve the problem of merging two digital currencies.Now,we introduce the concept of weight based on the threshold secret sharing scheme(TSSS)and present a redactable signature scheme with merge algorithm(RSS-MA)using the quasi-commutative accumulator.Our scheme can reduce the communication overhead by utilizing the merge algorithm when transmitting multiple digital currency signatures.Furthermore,this can effectively hide the scale of users’private monetary assets and the number of transactions between users.While meeting the three properties of digital currency issuance,in order to ensure the availability of digital currency after redacting,editors shall not remove the relevant identification information block form digital currency.Finally,our security proof and the analysis of efficiency show that RSS-MA greatly improves the communication and computation efficiency when transmitting multiple signatures.
文摘In times of digitalisation, visual assistance systems in assembly are increasingly important. The design of these assembly systems needs to be highly complex to meet the requirements. Due to the increasing number of variants in production processes, as well as shorter innovation and product life cycles, assistance systems should improve quality and reduce complexity of assembly processes. However, many large kitchen manufacturers still assemble kitchen cabinets manually, due to the high variety of components, such as rails and fittings. This paper focuses on the analysis and evaluation of virtual assistance systems to improve quality and usability in individualised kitchen cabinet assembly processes at a large German manufacturer. A solution is identified and detailed.
文摘BEIJING,March 12(Xinhua)——China′s development of both 4⁃meter⁃diameter and 5⁃meter⁃diameter reusable rockets is being accelerated,with their inaugural flights scheduled for 2025 and 2026,respectively.The manufacturing of these two new large reusable launching vehicle models is a response to growing demand in the commercial space market,said the China Aerospace Science and Technology Corporation.
文摘Street Networks, knitted in the urban fabric, facilitate spatial movement and control the flow of urbanization. The interrelation between a city’s spatial network and how the residents travel over it has always been of high interest to scholars. Over the years, multifaceted visualization methods have emerged to better express this travel trend from small to large scale. This study proposes a novel approach to 1) visualize city-wide travel patterns with respect to the street network orientation and 2) analyze the discrepancies between travel patterns and streets to evaluate network usability. The visualizations adopt histograms and rose diagrams to provide several insights into network-wide traffic flows. The visualization of four New York City (NYC) boroughs including Queens, Brooklyn, Bronx, and Staten Island was generated for the daily traffic and the average hourly flows in the morning and evening rush hours. Then the contrasts between built-in street network topology and travel orientation were drawn to show where people travel over the network, travel demand, and finally which segments experience high or light traffic, revealing the true picture of network usability. The findings of the study provide an insight into the novel and innovative approach that can help better understand the travel behavior lucidly and assist policymakers in decision making to maintain a balance between urban topology and travel demands. In addition, the study demonstrates how to further investigate city street networks and urbanization from different diverse dimensions.
基金supported by the Deanship of Scientific Research at Prince Sattam bin Abdulaziz University under the research project\#2021/01/17815.
文摘Recently,a specific interest is being taken in the development of mobile application(app)via Model-Based User Interface Development(MBUID)approach.MBUID allows the generation of mobile apps in the target platform(s)from conceptual models.As such it simplified the development process of mobile app.However,the interest is only focused on the functional aspects of the mobile app while neglecting the non-functional aspects,such as usability.The latter is largely considered as the main factor leading to the success or failure of any software system.This paper aims at addressing non-functional aspects of mobile apps generated using MBUID approach.As such,we propose a usability-driven approach for the development of mobile apps.The main stages of the proposed approach are defined in a generic way so that they can be integrated with any MBUID method.A case study is presented,in the paper,with the aim of illustrating the feasibility of this approach.
基金partially funded by the Research University Grant Scheme(RUGS),Universiti Putra Malaysia(UPM).
文摘Previous mobile usability studies are only pertinent in the context of ergonomics,physical user interface,and mobility aspects.In addition,much of the previous mobile usability conception was built on desktop computing measurements,such as desktop and web application checklists,or scarcely addressed the mobile user interface.Moreover,the studies focus mainly on interface features for desktop applications and do not reflect comprehensive mobile interface features such as navigation drawers and spinners.Therefore,conducting usability evaluation using conventional usability measurement would result in irrelevant results.In addition,the resulting works are tailored for usability testing,which requires highly skilled evaluators and usability specialists(e.g.,usability testers and user experience designers),who are rarely integrated into a development team.The lack of expertise could lead to unreliable usability evaluations.This paper presents a review from industrial experts on a comprehensive and feasible usability evaluation framework developed in our previous work.The framework is dedicated to smartphone apps,which integrate evaluator skills and design concerns.However,there is no evidence of its usefulness in practice.Therefore,the usefulness of the framework measurement for evaluating apps’usability in the eyes of non-usability specialists is empirically assessed in this paper through an expert review.The expert review involved eleven industrial developers and was complemented by a semi-structured interview.The method is replicated in comparison with a framework from another study.The findings show that the formulated framework significantly outperformed the framework(p=0.0286)from other studies with large effect sizes(r=1.81)in terms of usefulness.