Wireless ad ho network is becoming a new research fronter, in which security is an important issue. Usually some nodes act maliciously and they are able to do different kinds of Denial of Service (Dos). Because of the...Wireless ad ho network is becoming a new research fronter, in which security is an important issue. Usually some nodes act maliciously and they are able to do different kinds of Denial of Service (Dos). Because of the limited resource, intrusion detection system (IDS) runs all the time to detect intrusion of the attacker which is a costly overhead. In our model, we use game theory to model the interactions between the intrusion detection system and the attacker, and a realistic model is given by using Bayesian game. We solve the game by finding the Bayesian Nash equilibrium. The results of our analysis show that the IDS could work intermittently without compromising on its effectiveness. At the end of this paper, we provide an experiment to verify the rationality and effectiveness of the proposed model.展开更多
We devise an approach to Bayesian statistics and their applications in the analysis of the Monty Hall problem. We combine knowledge gained through applications of the Maximum Entropy Principle and Nash equilibrium str...We devise an approach to Bayesian statistics and their applications in the analysis of the Monty Hall problem. We combine knowledge gained through applications of the Maximum Entropy Principle and Nash equilibrium strategies to provide results concerning the use of Bayesian approaches unique to the Monty Hall problem. We use a model to describe Monty’s decision process and clarify that Bayesian inference results in an “irrelevant, therefore invariant” hypothesis. We discuss the advantages of Bayesian inference over the frequentist inference in tackling the uneven prior probability Monty Hall variant. We demonstrate that the use of Bayesian statistics conforms to the Maximum Entropy Principle in information theory and Bayesian approach successfully resolves dilemmas in the uneven probability Monty Hall variant. Our findings have applications in the decision making, information theory, bioinformatics, quantum game theory and beyond.展开更多
The state-of-the-art technology in the field of vehicle automation will lead to a mixed traffic environment in the coming years,where connected and automated vehicles have to interact with human-driven vehicles.In thi...The state-of-the-art technology in the field of vehicle automation will lead to a mixed traffic environment in the coming years,where connected and automated vehicles have to interact with human-driven vehicles.In this context,it is necessary to have intention prediction models with the capability of forecasting how the traffic scenario is going to evolve with respect to the physical state of vehicles,the possible maneuvers and the interactions between traffic participants within the seconds to come.This article presents a Bayesian approach for vehicle intention forecasting,utilizing a game-theoretic framework in the form of a Mixed Strategy Nash Equilibrium(MSNE)as a prior estimate to model the reciprocal influence between traffic participants.The likelihood is then computed based on the Kullback-Leibler divergence.The game is modeled as a static nonzero-sum polymatrix game with individual preferences,a well known strategic game.Finding the MSNE for these games is in the PPAD∩PLS complexity class,with polynomial-time tractability.The approach shows good results in simulations in the long term horizon(10s),with its computational complexity allowing for online applications.展开更多
文摘Wireless ad ho network is becoming a new research fronter, in which security is an important issue. Usually some nodes act maliciously and they are able to do different kinds of Denial of Service (Dos). Because of the limited resource, intrusion detection system (IDS) runs all the time to detect intrusion of the attacker which is a costly overhead. In our model, we use game theory to model the interactions between the intrusion detection system and the attacker, and a realistic model is given by using Bayesian game. We solve the game by finding the Bayesian Nash equilibrium. The results of our analysis show that the IDS could work intermittently without compromising on its effectiveness. At the end of this paper, we provide an experiment to verify the rationality and effectiveness of the proposed model.
文摘We devise an approach to Bayesian statistics and their applications in the analysis of the Monty Hall problem. We combine knowledge gained through applications of the Maximum Entropy Principle and Nash equilibrium strategies to provide results concerning the use of Bayesian approaches unique to the Monty Hall problem. We use a model to describe Monty’s decision process and clarify that Bayesian inference results in an “irrelevant, therefore invariant” hypothesis. We discuss the advantages of Bayesian inference over the frequentist inference in tackling the uneven prior probability Monty Hall variant. We demonstrate that the use of Bayesian statistics conforms to the Maximum Entropy Principle in information theory and Bayesian approach successfully resolves dilemmas in the uneven probability Monty Hall variant. Our findings have applications in the decision making, information theory, bioinformatics, quantum game theory and beyond.
文摘The state-of-the-art technology in the field of vehicle automation will lead to a mixed traffic environment in the coming years,where connected and automated vehicles have to interact with human-driven vehicles.In this context,it is necessary to have intention prediction models with the capability of forecasting how the traffic scenario is going to evolve with respect to the physical state of vehicles,the possible maneuvers and the interactions between traffic participants within the seconds to come.This article presents a Bayesian approach for vehicle intention forecasting,utilizing a game-theoretic framework in the form of a Mixed Strategy Nash Equilibrium(MSNE)as a prior estimate to model the reciprocal influence between traffic participants.The likelihood is then computed based on the Kullback-Leibler divergence.The game is modeled as a static nonzero-sum polymatrix game with individual preferences,a well known strategic game.Finding the MSNE for these games is in the PPAD∩PLS complexity class,with polynomial-time tractability.The approach shows good results in simulations in the long term horizon(10s),with its computational complexity allowing for online applications.