Space-filling designs are widely used in various fields because of their nice space-filling properties.Uniform designs are one of space-filling designs,which desires the experimental points to scatter uniformly over t...Space-filling designs are widely used in various fields because of their nice space-filling properties.Uniform designs are one of space-filling designs,which desires the experimental points to scatter uniformly over the experimental area.For practical need,the construction and their properties of nine-level uniform designs are discussed via two code mappings in this paper.Firstly,the algorithm of constructing nine-level uniform designs is presented from an initial three-level design by the Type-I code mapping and tripling technique.Secondly,the algorithm of constructing nine-level uniform designs is presented from a three-level base design by the Type-II code mapping and generalized orthogonal arrays.Moreover,relative properties are discussed based on the two code mappings.Finally,some numerical examples are given out for supporting our theoretical results.展开更多
A multi dimensional concatenation scheme for block codes is introduced, in which information symbols are interleaved and re encoded for more than once. It provides a convenient platform to design high performance co...A multi dimensional concatenation scheme for block codes is introduced, in which information symbols are interleaved and re encoded for more than once. It provides a convenient platform to design high performance codes with flexible interleaver size. Coset based MAP soft in/soft out decoding algorithms are presented for the F24 code. Simulation results show that the proposed coding scheme can achieve high coding gain with flexible interleaver length and very low decoding complexity.展开更多
Most of multimedia schemes employ variable-length codes (VLCs) like Huffman code as core components in obtaining high compression rates. However VLC methods are very sensitive to channel noise. The goal of this pape...Most of multimedia schemes employ variable-length codes (VLCs) like Huffman code as core components in obtaining high compression rates. However VLC methods are very sensitive to channel noise. The goal of this paper is to salvage as many data from the damaged packets as possible for higher audiovisual quality. This paper proposes an integrated joint source-channel decoder (I-JSCD) at a symbol-level using three-dimensional (3-D) trellis representation for first-order Markov sources encoded with VLC source code and convolutional channel code. This method combines source code and channel code state-spaces and bit-lengths to construct a two-dimensional (2-D) state-space, and then develops a 3-D trellis and a maximum a-posterior (MAP) algorithm to estimate the source sequence symbol by symbol. Experiment results demonstrate that our method results in significant improvement in decoding performance, it can salvage at least half of (50%) data in any channel error rate, and can provide additional error resilience to VLC stream like image, audio, video stream over high error rate links.展开更多
Optimization of mapping rule of bit-interleaved Turbo coded modulation with 16 quadrature amplitude modulation (QAM) is investigated based on different impacts of various encoded bits sequence on Turbo decoding perfor...Optimization of mapping rule of bit-interleaved Turbo coded modulation with 16 quadrature amplitude modulation (QAM) is investigated based on different impacts of various encoded bits sequence on Turbo decoding performance. Furthermore, bit-interleaved in-phase and quadrature phase (I-Q) Turbo coded modulation scheme are designed similarly with I-Q trellis coded modulation (TCM). Through performance evaluation and analysis, it can be seen that the novel mapping rule outperforms traditional one and the I-Q Turbo coded modulation can not achieve good performance as expected. Therefore, there is not obvious advantage in using I-Q method in bit-interleaved Turbo coded modulation.展开更多
在不改变译码性能的条件下,为了加快最大后验概率(Maximum A Posteriori Probability,MAP)译码器状态信息更新的速度和降低算法的复杂度,提出了一种用于Turbo码的MAP译码器的免归一化处理算法。算法采用二进制补码加法器和减法器将MAP...在不改变译码性能的条件下,为了加快最大后验概率(Maximum A Posteriori Probability,MAP)译码器状态信息更新的速度和降低算法的复杂度,提出了一种用于Turbo码的MAP译码器的免归一化处理算法。算法采用二进制补码加法器和减法器将MAP译码过程中的状态信息投影到一个归一化圆上,当状态信息更新时所有的状态信息在归一化圆上移动,通过保持归一化圆上状态信息的正确关系来计算似然比。归一化过程中不用搜索或估计状态信息的最大值,通过简化状态信息归一化过程加速了MAP译码器的状态信息更新并降低了复杂度。所提算法在与传统算法译码性能相同的情况下,可以降低36.2%的计算复杂度和17.4%的关键路径延迟,达到MAP译码器实现中的高速、低复杂度目标。展开更多
基金supported by the National Natural Science Foundation of China(Nos.12161040,119610271,1701213,11871237)Natural Science Foundation of Hunan Province(Nos.2020JJ4497,2021JJ30550)+2 种基金Scientific Research Plan Item of Hunan Provincial Department of Education(No.19A403)Graduate Scientific Research Innovation Item of Hunan Province(No.CX20211504)the Scientific Research Item of Jishou University(No.Jdy20057)。
文摘Space-filling designs are widely used in various fields because of their nice space-filling properties.Uniform designs are one of space-filling designs,which desires the experimental points to scatter uniformly over the experimental area.For practical need,the construction and their properties of nine-level uniform designs are discussed via two code mappings in this paper.Firstly,the algorithm of constructing nine-level uniform designs is presented from an initial three-level design by the Type-I code mapping and tripling technique.Secondly,the algorithm of constructing nine-level uniform designs is presented from a three-level base design by the Type-II code mapping and generalized orthogonal arrays.Moreover,relative properties are discussed based on the two code mappings.Finally,some numerical examples are given out for supporting our theoretical results.
文摘A multi dimensional concatenation scheme for block codes is introduced, in which information symbols are interleaved and re encoded for more than once. It provides a convenient platform to design high performance codes with flexible interleaver size. Coset based MAP soft in/soft out decoding algorithms are presented for the F24 code. Simulation results show that the proposed coding scheme can achieve high coding gain with flexible interleaver length and very low decoding complexity.
基金Supported by the Foundation of Ministry of Education of China (211CERS10)
文摘Most of multimedia schemes employ variable-length codes (VLCs) like Huffman code as core components in obtaining high compression rates. However VLC methods are very sensitive to channel noise. The goal of this paper is to salvage as many data from the damaged packets as possible for higher audiovisual quality. This paper proposes an integrated joint source-channel decoder (I-JSCD) at a symbol-level using three-dimensional (3-D) trellis representation for first-order Markov sources encoded with VLC source code and convolutional channel code. This method combines source code and channel code state-spaces and bit-lengths to construct a two-dimensional (2-D) state-space, and then develops a 3-D trellis and a maximum a-posterior (MAP) algorithm to estimate the source sequence symbol by symbol. Experiment results demonstrate that our method results in significant improvement in decoding performance, it can salvage at least half of (50%) data in any channel error rate, and can provide additional error resilience to VLC stream like image, audio, video stream over high error rate links.
文摘Optimization of mapping rule of bit-interleaved Turbo coded modulation with 16 quadrature amplitude modulation (QAM) is investigated based on different impacts of various encoded bits sequence on Turbo decoding performance. Furthermore, bit-interleaved in-phase and quadrature phase (I-Q) Turbo coded modulation scheme are designed similarly with I-Q trellis coded modulation (TCM). Through performance evaluation and analysis, it can be seen that the novel mapping rule outperforms traditional one and the I-Q Turbo coded modulation can not achieve good performance as expected. Therefore, there is not obvious advantage in using I-Q method in bit-interleaved Turbo coded modulation.
文摘在不改变译码性能的条件下,为了加快最大后验概率(Maximum A Posteriori Probability,MAP)译码器状态信息更新的速度和降低算法的复杂度,提出了一种用于Turbo码的MAP译码器的免归一化处理算法。算法采用二进制补码加法器和减法器将MAP译码过程中的状态信息投影到一个归一化圆上,当状态信息更新时所有的状态信息在归一化圆上移动,通过保持归一化圆上状态信息的正确关系来计算似然比。归一化过程中不用搜索或估计状态信息的最大值,通过简化状态信息归一化过程加速了MAP译码器的状态信息更新并降低了复杂度。所提算法在与传统算法译码性能相同的情况下,可以降低36.2%的计算复杂度和17.4%的关键路径延迟,达到MAP译码器实现中的高速、低复杂度目标。